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Author Topic: Which GSM Show?  (Read 13689 times)

Ian Wallis

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Which GSM Show?
« Reply #30 on: July 03, 2006, 01:21:49 PM »
I'd vote for Press Your Luck, because I think it would have a better-than-average change at a high audience.  The kids would probably gravitate toward that more than some of the others, the "old school" people like us would eat up the revival, and the much bigger bucks that people would be risking would make it more exciting by today's standards.

Second choice would be Card Sharks.
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GiraffeBoy

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Which GSM Show?
« Reply #31 on: July 03, 2006, 04:33:50 PM »
I didn't realize until *after* I voted that Ricki Lake hosting was a condition. I voted for "Match Game", thinking they can use someone else. Even with Ricki, it can still be a good show as long as there's a reasonably solid panel (Kathy Griffin, Bruce Vilanch, maybe Adam Carolla as a semi-regular, and perhaps some MG veterans popping in once in a while). I also like the idea of cross-promoting other CBS shows.
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clemon79

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Which GSM Show?
« Reply #32 on: July 03, 2006, 04:53:13 PM »
[quote name=\'GiraffeBoy\' post=\'123189\' date=\'Jul 3 2006, 01:33 PM\']
I didn't realize until *after* I voted that Ricki Lake hosting was a condition.
[/quote]
Pity you apparently can't read.
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TimK2003

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Which GSM Show?
« Reply #33 on: July 03, 2006, 06:58:18 PM »
Given that the polls are leaning towards PYL, let me pose this cosmetic question to the masses:

If you did bring back PYL to a regular CBS timeslot with Ricki hosting, would you...


a) Bring back and use the original Whammy animations, and create more "old school whammy" bits for the mix,

b) Use the "new school" 3-D computer generated Whammy animations from the GSN run and build on that library of bits (sans the Double Whammys),

c) Use them both, or

d) create an entirely new collection, either in old school or new school formats.

itiparanoid13

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Which GSM Show?
« Reply #34 on: July 03, 2006, 07:04:03 PM »
Well, some would have to be redrawn anyway if they went with the classic ones.  MrGameShow can correct me if I'm wrong, but, if I recall correctly, we had a hell of a time finding any Whammies (icons for the board or animations) whatsoever.  I think we were going to have to literally redraw them from scratch if worse came to worse.  Luckily, we did finally get the board slides thanks to someone, but I have no idea how we got the Whammy animations unless they were just lifted off episodes.  Personally, I liked the CGI Whammies.  It was the only thing I liked about Whammy.  However, I think a 2D update to the old Whammies could keep the classic feeling while being modern.
« Last Edit: July 03, 2006, 07:04:51 PM by itiparanoid13 »

clemon79

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Which GSM Show?
« Reply #35 on: July 03, 2006, 07:05:26 PM »
[quote name=\'TimK2003\' post=\'123198\' date=\'Jul 3 2006, 03:58 PM\']
If you did bring back PYL to a regular CBS timeslot with Ricki hosting, would you...

a) Bring back and use the original Whammy animations, and create more "old school whammy" bits for the mix,
b) Use the "new school" 3-D computer generated Whammy animations from the GSN run and build on that library of bits (sans the Double Whammys),
c) Use them both, or
d) create an entirely new collection, either in old school or new school formats.
[/quote]
e) eviscerate myself with a rusty butter knife, as I am clearly not fit to exist on the planet making programming decisions like that
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SRIV94

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Which GSM Show?
« Reply #36 on: July 03, 2006, 07:18:41 PM »
[quote name=\'clemon79\' post=\'123200\' date=\'Jul 3 2006, 06:05 PM\']
[quote name=\'TimK2003\' post=\'123198\' date=\'Jul 3 2006, 03:58 PM\']
If you did bring back PYL to a regular CBS timeslot with Ricki hosting, would you...

a) Bring back and use the original Whammy animations, and create more "old school whammy" bits for the mix,
b) Use the "new school" 3-D computer generated Whammy animations from the GSN run and build on that library of bits (sans the Double Whammys),
c) Use them both, or
d) create an entirely new collection, either in old school or new school formats.
[/quote]
e) eviscerate myself with a rusty butter knife, as I am clearly not fit to exist on the planet making programming decisions like that
[/quote]
f) rather watch that  ;-D

Doug
« Last Edit: July 03, 2006, 07:20:48 PM by SRIV94 »
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MSTieScott

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Which GSM Show?
« Reply #37 on: July 05, 2006, 04:30:33 PM »
I voted for PYL because the studio audience really got into it, which I hope would translate to the home audience getting into it, and also because when the stakes got high, Ricki's loud voice would fit in. Pacing and slide problems could easily be improved with more rehearsal time than the tight GSM schedule could afford.

[quote name=\'TimK2003\' post=\'123198\' date=\'Jul 3 2006, 05:58 PM\']
If you did bring back PYL to a regular CBS timeslot with Ricki hosting, would you...

a) Bring back and use the original Whammy animations, and create more "old school whammy" bits for the mix,
b) Use the "new school" 3-D computer generated Whammy animations from the GSN run and build on that library of bits (sans the Double Whammys),
c) Use them both, or
d) create an entirely new collection, either in old school or new school formats.
[/quote]
Probably closest to your D answer. Keep them two-dimensional, but with more frames of animation (for example, actually synching the mouths to the dialogue). Re-animate some of the classic skits and create some new ones.

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Brandon Brooks

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Which GSM Show?
« Reply #38 on: July 05, 2006, 10:26:47 PM »
[quote name=\'MSTieScott\' post=\'123368\' date=\'Jul 5 2006, 03:30 PM\']
I voted for PYL because the studio audience really got into it, which I hope would translate to the home audience getting into it, and also because when the stakes got high, Ricki's loud voice would fit in. Pacing and slide problems could easily be improved with more rehearsal time than the tight GSM schedule could afford.
[/quote]
I would be absolutely dumbfounded and upset if they bring PYL back.  People, we JUST got Whammy! three years ago, and in its second season, there was really not much wrong with it.  Please tell me how Fremantle would produce another iteration different that what we saw in Whammy!

Brandon Brooks
« Last Edit: July 05, 2006, 10:27:06 PM by Brandon Brooks »

Neumms

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« Reply #39 on: July 05, 2006, 11:57:06 PM »
[quote name=\'Brandon Brooks\' post=\'123397\' date=\'Jul 5 2006, 09:26 PM\']
People, we JUST got Whammy! three years ago, and in its second season, there was really not much wrong with it.  Please tell me how Fremantle would produce another iteration different that what we saw in Whammy!

Brandon Brooks
[/quote]


Higher stakes. Cooler board. Fewer crappy prizes. Contestants who aren't over-the-top annoying. Better host. Better first round. None of that Double Whammy extraneous crap.

Hey, you asked.

Brandon Brooks

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« Reply #40 on: July 06, 2006, 12:16:28 AM »
Before I respond, I meant to say how could Fremantle *improve* upon what we saw in Whammy!

[quote name=\'Neumms\' post=\'123412\' date=\'Jul 5 2006, 10:57 PM\']
Higher stakes.
[/quote]More money does not a good game make.  Next
Quote
Cooler board.
How wasn't w!'s board not "cool?"  And please tell this 24-year-old fogey what is "cool" nowadays?
Quote
Fewer crappy prizes.
See Press Your Luck, The Original.
Quote
Contestants who aren't over-the-top annoying.
Name a game show on the air today that doesn't consistantly have over the top contestants.  I can only think of J! and WWTBAM?
Quote
Better host.
I *might* give you this, but only marginally.  Todd wasn't bad.
Quote
Better first round.
What was wrong with it?
Quote
None of that Double Whammy extraneous crap.
You are right on this.
Quote
Hey, you asked.
I know.  But I'm still not convinced.

Brandon Brooks
« Last Edit: July 06, 2006, 12:17:30 AM by Brandon Brooks »

MSTieScott

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Which GSM Show?
« Reply #41 on: July 06, 2006, 12:25:10 PM »
[quote name=\'Brandon Brooks\' post=\'123397\' date=\'Jul 5 2006, 09:26 PM\']I would be absolutely dumbfounded and upset if they bring PYL back.  People, we JUST got Whammy! three years ago, and in its second season, there was really not much wrong with it.  Please tell me how Fremantle would produce another iteration different that what we saw in Whammy![/quote]
Just because a show has recently been done means that it shouldn't be done again? I agree that Whammy! was fun, but because of the prize budget restrictions, they couldn't make a game board with much strategy to it (the correct strategy was always to pass). For the same reason, they had to greatly increase the ratio of prize squares to cash squares, and it is more fun to see contestants win cash. So there are two answers right there, fewer prize squares and more "+ one spin" squares to put some more strategy and excitement back in the game.

[quote name=\'Brandon Brooks\' post=\'123413\' date=\'Jul 5 2006, 11:16 PM\']More money does not a good game make.[/quote]
I agree, but in this case, when the game is all about luck and risking large amounts of money on a single spin, keeping the top dollar values large is important. If they used values similar to the ones on GSM, players would be risking five-figure amounts more often, which would create more excitement. (And since this hypothetical question puts the show in prime time, a top value of $10,000 + one spin won't break the show.)

Better board value distribution, no Double Whammies, keep the board rectangular so you can get a larger shot of the contestant as they're spinning, and you've got the improvements to Whammy! that you seek. (And personally, I liked Whammy!'s round one better than the original round one, so you could work that in so that the show isn't two halves of the same thing.)

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« Last Edit: July 06, 2006, 12:29:09 PM by MSTieScott »

Neumms

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« Reply #42 on: July 06, 2006, 05:10:49 PM »
[quote name=\'MSTieScott\' post=\'123461\' date=\'Jul 6 2006, 11:25 AM\']
I agree, but in this case, when the game is all about luck and risking large amounts of money on a single spin, keeping the top dollar values large is important. If they used values similar to the ones on GSM, players would be risking five-figure amounts more often, which would create more excitement. (And since this hypothetical question puts the show in prime time, a top value of $10,000 + one spin won't break the show.)
[/quote]


Well put. While a strong game like Password would be interesting played for 50 bucks and a free vacuum, PYL would not.

Just because lots of other shows have annoying contestants doesn't mean that every game should. It also strikes me that Whammy's were particularly awful (i.e. Skylar).

I liked Todd Newton on Hollywood Shootout, but he was too Eubanks-y on Whammy. And I'd be tempted to seek out somebody with a little more name recognition for a once-a-week prime time show.

And the first round bored me--it was basically keep spinning 'til you or someone else gets a whammy. I found it dull.

clemon79

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Which GSM Show?
« Reply #43 on: July 06, 2006, 05:54:26 PM »
[quote name=\'Neumms\' post=\'123482\' date=\'Jul 6 2006, 02:10 PM\']
And the first round bored me--it was basically keep spinning 'til you or someone else gets a whammy. I found it dull.
[/quote]
Me too. I had no problem with PYL's original format, it was basically "here's how the game works, you earn spins like this, see, and then you use them on this board over here, and if you don't do so good, it's no big deal, 'cuz we're gonna do it again for real in a moment." I'm a big fan of games where the early rounds aren't as meaningful so as to give new contestants a chance to get relaxed.
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Brandon Brooks

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Which GSM Show?
« Reply #44 on: July 06, 2006, 11:05:39 PM »
[quote name=\'MSTieScott\' post=\'123461\' date=\'Jul 6 2006, 11:25 AM\']
Just because a show has recently been done means that it shouldn't be done again?
[/quote]
Did I say this, because I don't think I did.  A show shouldn't be done again so soon if the new show can't really improve upon the recently departed.  I really wish a new, improved Pyramid was on the air right now; Donnymid had so many flaws, the game was destroyed for me.

Quote
I agree that Whammy! was fun, but because of the prize budget restrictions, they couldn't make a game board with much strategy to it (the correct strategy was always to pass). For the same reason, they had to greatly increase the ratio of prize squares to cash squares, and it is more fun to see contestants win cash. So there are two answers right there, fewer prize squares and more "+ one spin" squares to put some more strategy and excitement back in the game.
Maybe more spins on the board would be good, but if the prizes are good enough, it doesn't matter what's cash or what's prizes during play.  "$30,500" on a player's tote, whether it's a Nissan 350Z or the amount in cash, makes not a bit of difference.

Quote
I agree, but in this case, when the game is all about luck and risking large amounts of money on a single spin, keeping the top dollar values large is important. If they used values similar to the ones on GSM, players would be risking five-figure amounts more often, which would create more excitement. (And since this hypothetical question puts the show in prime time, a top value of $10,000 + one spin won't break the show.)
You know what, you're absolutely right.   Mo' money is a good thing in prime time.  Still doesn't really improve the game over TANPYL.

Quote
(1) Better board value distribution, (2) no Double Whammies, (3) keep the board rectangular so you can get a larger shot of the contestant as they're spinning, and you've got the improvements to Whammy! that you seek.
(1) Maybe, (2) absolutely, and (3) not at all.  The aesethetics of the board seem so immaterial to the game play.  I saw the contestant just fine.

I may just have to agree to disagree, but I don't see the need to bring this show back over other quality shows like Match Game or Card Sharks.  Those two shows were massacred in their last iterations; Whammy! was just fine to me, and the few improvements I see that could be made doesn't make it seem like it would be a golden goose to me.  But of course, YMMV.

To hell with all of these shows, bring Sale back with Ricki as a 'co-emcee' in the Summer Bartholomew role.  At least she won't be running the show.

Brandon Brooks
« Last Edit: July 06, 2006, 11:13:33 PM by Brandon Brooks »