It's not so much that the game is full of mistakes, it's that the mistakes are so...WEIRD.
Something that's always annoyed me is, for lack of a better term, "mathematically incorrect", is bids in contestants row show up $0695, for example. Unless it got corrected in the most recent version...
Nope. All of the unnecessary zeroes are still out there.
Adam, I agree with you- those mistakes aren't weird though. They're careless. If a font is already in the game, and you use a totally different one (Sportstype for a bunch of games, but NOT Dice Game where it belongs), that's reeks of We Don't Give A Crap. Correct me if I'm wrong, but if I'm designing video games, my team and I are spending hundreds, if not thousands of hours developing and rendering and coding and all that good stuff. Granted, this isn't Arkham Asylum or Halo, but if I'm going to spend a good portion of time putting a game together, I'd want to make sure it was the best quality I could make it. Personally, I wouldn't feel comfortable releasing a game with so many careless mistakes, and that's me talking beyond just the stuff Ludia puts out there.
Of course, there's the very real possibility that the people behind these games... (A) get paid very little, (B) work under short turnaround cycles, (C) just don't care, and know the company doesn't either, (D) are very unskilled workers, or (E) some combination of A, B, C, and D.
I thought Fremantle would tighten the reins when they bought the company, seeing as how these shows are their property, but I guess not.