[quote name=\'pacdude\' post=\'223738\' date=\'Aug 22 2009, 01:07 AM\']Wasn't their excuse something to the extent of, "Well, we're porting the crap out of this, so it saves us money to just have the same crap across the board in terms of avatars?" As lame as it is, I suppose it makes sense.[/quote]
Financially, it does. Financially it also makes sense to outsource your coding to Eastern Europe, too, despite the completely crap results that come out of it. It's still a shiatty excuse and tells me they're not interested in making a quality product.
(That said, Nintendo's third-party dev support has always been the laughingstock of the video game industry, so if Ludia can't figure out how the Mii API works, they're likely not going to get a lot of help where they should, either. Nintendo isn't completely blameless in this.)
[quote name=\'JC_Ludia\' date=\' June 9 2009 at Golden-Road.net\']As for the Miis...the game is not exclusive to the Wii, so we developed an avatar system to match all of our releases. The thing to note with Miis as well is that they really don't match the visual style of the game, are not as expressive and are limited in what they can accomplish, whereas our avatars are full-body avatars with limbs that are fully animated. I personally very much prefer our avatar system than the Miis.[/quote]
Nice spin. Other crapware shovelers have tried the same spin, and nobody bought it there either.
That said, the guy knows his audience. Price fanb0is and Tomarkenites would buy these things if the characters were stick figures, so why spend dev cycles making them, you know, good?