Here are some notes and observations about (the PC/Wii version of) Ludia/Ubisoft's newest release, Family Feud 2010!
- The music used in the menu is the Combs music. Most music in-game is from the Karn era.
- The game is faithful to the pre-Bullseye format, down to round five (and beyond, if necessary) being sudden death. If both families can't provide a correct face-off answer, the question is thrown out.
- During the Fast Money round (in which you're given 90 seconds, a bit too high in my opinion) the point values of the answers you gave will be revealed even if you reach 200. Unless you gave it, the #1 answers are not revealed.
- The set is pretty well designed - everything is very pretty and accurate.
- A nice touch is that your character actually smacks their plunger when you press the corresponding button, even if you're a little too late.
- When it comes down to your family, the captain is your created avatar; the other three members are randomly assigned.
- The recognition system is usually really good... almost too good. (Example: In one question, I typed in "rock"... it gave me "Accident" on the board which, I assume is because it's a synonym for "wreck" which kinda sounds like "rock." ) On a related note, it did not give me "yard stick" when I typed "yardstick."
- If you provide an answer already on the board, it doesn't notify you... it just gives you a strike.
- Single player mode's goal is to win twelve episodes, each against a family with a small backstory. Solid mode, nothing too fancy. Each episode you successfully complete earns you extra pieces for the avatar.
All in all, a pretty nice effort by Ludia. I would say it's just about worth the twenty dollars. When compared vs. the iWin version, each has its pros and cons so it probably differs by each person and what he/she is looking for on whether or not you want that or this. There's definitely some things that could be improved upon but it's probably the best in-store platform release of Family Feud to date.
P.S. As evidenced by
this photo, the computerized families on the game are pretty hip to the current slang.