[quote name=\'PYLdude\' post=\'154062\' date=\'Jun 1 2007, 09:03 PM\']For me, I'm going with the 21 pilot from 1982, because when I saw it I thought it was pretty good. Just retool the bonus round.[/quote]I will go to the bitter end saying that Twenty-one was a better game than any of the three versions treated it. Tough questions, a per-point payoff scale, and maybe a race-against-the-clock bonus game, and you're done.
[quote name=\'Jackpotman800\' post=\'154098\' date=\'Jun 2 2007, 11:49 AM\']Casino (Ron Pearson format) - To me that was a nice attempt to revive Gambit in some way.[/quote] I thought the rules labored. The addition of a third person was an unnecessary addition, and why have those screens behind the players if you already have physical props on stage? Oy.
Run for the Money - How come England had Questions pour un Champion (under the name Going for Gold) & we don't? Plus have five contestants play for the first four days, with the winners of those shows playing Friday for $25,000 or even $50,000.
Because they're Endemol. That's really all you need to know. And this would be far less interesting than either Millionaire or Jeopardy!, which are both already on the air. With a less crowded schedule, maybe it has a shot. (The "Fame Game question that decreases in value as the question goes on" is a neat mechanic. Credit where due.)
[quote name=\'tvwxman\' post=\'154164\' date=\'Jun 3 2007, 11:34 AM\']It's....okay. The format of 3 players playing for the whole week was wierd.[/quote]I don't see what's weird about having contestants who stay on for an entire week. It worked on
Go, it worked (very well, I thought) on
Idiot Savants, so why not here?
[quote name=\'JasonA1\' post=\'154189\' date=\'Jun 3 2007, 06:51 PM\']Eh, not really. It was still "Hot Streak" but always for 1 point per transaction...[/quote]Being far too young to remember the short run
Hot Streak had, how often did a round end because of a repeated clue? Maybe it's just me, but it seems like the repeat element, while making it distant enough from Pyramid to make Reg comfortable, but makes the game that much more frustrating, while the players try to internally guess what clues have already been said, and so on.