I'm happy that "Password" coming back, but a million dollars is way too much for a show like this. A payout like they had on "Super" where the jackpot starts at $10,000 and grows $10K for each loss would be sufficient enough. Then, let them come back and play again for as many games until defeated. Let the viewers at home emotionally invest with a contestant (be it rooting for their success or their eventual failure).
This is what's missing from today's game shows. Everything is one-and-done. With the exception of "Jeopardy!", all games on the air nowadays are about what "creative" ways can they throw as much money at a contestant as possible within an hour's timeframe. That's all well and good for the short term, but after the novelty wears off, if your game's not solid, you'll lose your audience. I feel like with a solid game (which "Password" most definitely is, as long as they don't stray too far away from it), letting natural excitement build in seeing a contestant try to go as far as s/he can beats trying to squeeze out the tension and force/create artificial excitement within a sixty minute timeframe.
What we'll more than likely end up getting is Regis doing a great job hosting a broken game, consisting of 5 to 7 minutes of actual "Password", followed by the rest of the show being like ten rounds of Alphabetics with each round being worth more money and lifelines like stopping the clock for extra think time, being able to fill in letters to the word, etc. Oh yeah, and no returning champs. Frankly, it's going to blow.
Yeah, yeah, wait till it airs to pass judgment, blah, blah, blah...folks, this is Fremantle we're dealing with here. Let's not kid ourselves.