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Author Topic: How would you fix them?  (Read 7134 times)

clemon79

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How would you fix them?
« Reply #15 on: January 13, 2008, 10:03:00 PM »
[quote name=\'Modor\' post=\'174760\' date=\'Jan 13 2008, 07:01 PM\']
My beef with the show was that, on occasion, a team would clean up round one, and the bell would sound for time.  The other team then swept round two (with doubled points) and win with the same amount of effort put forth.  That was my way of correcting that.
[/quote]
So is Jeopardy! broken, too?
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Dbacksfan12

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How would you fix them?
« Reply #16 on: January 13, 2008, 10:04:34 PM »
[quote name=\'clemon79\' post=\'174761\' date=\'Jan 13 2008, 10:03 PM\']
[quote name=\'Modor\' post=\'174760\' date=\'Jan 13 2008, 07:01 PM\']
My beef with the show was that, on occasion, a team would clean up round one, and the bell would sound for time.  The other team then swept round two (with doubled points) and win with the same amount of effort put forth.  That was my way of correcting that.
[/quote]
So is Jeopardy! broken, too?[/quote]Completely different cuts of meat.  Jeopardy gives each contestant the chance to answer every question.  Lingo does not.
« Last Edit: January 13, 2008, 10:06:53 PM by Modor »
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BrandonFG

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How would you fix them?
« Reply #17 on: January 13, 2008, 10:18:21 PM »
[quote name=\'Modor\' post=\'174760\' date=\'Jan 13 2008, 10:01 PM\']
My beef with the show was that, on occasion, a team would clean up round one, and the bell would sound for time.  The other team then swept round two (with doubled points) and win with the same amount of effort put forth.  That was my way of correcting that.
[/quote]
I'm not following. It's been a while since I watched the show, but I thought that once you get a Lingo, control passed to the other team? You keep guessing words correctly, you're going to eventually score a Lingo before the bell. It's almost inevitable that the other team will still get to play. Whether they make a comeback is on them.  

They might not get as much time, but it's not like "The Joker's Wild", where you could sit and lose because your opponent answered all the questions on one spin.
"It wasn't like this on Tic Tac Dough...Wink never gave a damn!"

TLEberle

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How would you fix them?
« Reply #18 on: January 13, 2008, 11:50:15 PM »
[quote name=\'fostergray82\' post=\'174766\' date=\'Jan 13 2008, 07:18 PM\']I'm not following. It's been a while since I watched the show, but I thought that once you get a Lingo, control passed to the other team? You keep guessing words correctly, you're going to eventually score a Lingo before the bell. It's almost inevitable that the other team will still get to play. Whether they make a comeback is on them.  [/quote]Or it's on the red balls in the bin, which I'd remove from play entirely.

Lingo not only isn't balanced, it's heavily dependent on the luck of the draw. If you happen to like that, good on ya, but I like to see the better contestants having the better chance to win.
If you didn’t create it, it isn’t your content.

TonicBH

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How would you fix them?
« Reply #19 on: January 14, 2008, 02:47:19 PM »
While I probably would not do well at all as a game show producer, I got a few ideas for some of the modern shows:

Lingo
I'd actually move the question mark balls to round one and add some prize balls and other crap. Then take those out in round two and play straight Lingo then. Yeah, this might make round one go slower, but having less gimmicks in round two might make that round go by faster. Besides that, I can't think of a way to improve the main game without it having some sort of disadvantage to a team, or that it's self-contained.

For Bonus Lingo, I thought of a concept of mixing old (No Lingo from the 80s run) with new (Current Bonus Lingo). The object is to avoid getting a Lingo, and the team starts out with 10 balls to draw. They try to lower the drawing by doing the 2:00 to guess as many five-letter words as they can. If they avoid a Lingo, it's $5,000. However, if they are able to get ten in 2:00, they get that Lingo jackpot at X value. Also, there would be a Golden Ball that automatically stops the drawing and gives the team the five grand. Not the best of bonus rounds, but it certainly avoid the anti-climatic nature of the current bonus round.

Lastly, get rid of Shandi. Chuck was conversing much better with contestants in earlier seasons when GSN didn't get a case of Icey syndrome and stick Stacey Hayes in there. If anything, a new co-host who has the knowledge of Stacey but Shandi's conversing "skills" (if you want to call it that) might be a good alternate plan if they want to keep the useless blonde co-host.

That's the Question
Seriously, this game is just made to be a toss-up game. Let Goen give the question, let players buzz in, and go from there. Give players an additional point for every covered letter plus the 5 points for solving. Let letters pop in for the answer in round one, but leave it completely empty for round two.

This next one might require that the producers actually use their brains and handpick a question, but gauge the question on how much time the winning contestant has. Less than a minute? Give them a short question. Over two minutes? Give them a longer question. $500 as a consolation seems a bit cheap, I can't think of any other consolation that wouldn't hurt GSN's miniscule budget.

Chain Reaction
I kinda preferred the "You get x points/dollars for how many letters are in a word", so I'd go to that format and double the value of the final word. Get rid of speed chains. The gambling round would be nixed and replaced with a 3-chain speed round where teams try to fill in the middle word in a chain for a certain value.

Bonus round should go back to season one, but nix the blindfold and have the guesser in front of the clue-givers (like in season two). No buzzins, classic bell. $100/right answer, get 7 and you win $5,000. Probably would result in lesser wins, but this is GSN we're talking about.

And if GSN ever decides to revive it (and how much they air it on the schedule looks like somebody likes it):

Whammy!
Get rid of Double Whammies and get more cash, less prizes. Oh, and make Todd Newton switch to decaf this time.

I bet somebody's not gonna like any of my ideas. Hey, there's just so much wrong with the majority of them...
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uncamark

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How would you fix them?
« Reply #20 on: January 14, 2008, 05:26:04 PM »
As has been pointed out by Matt the Invincible, the problem with "Lingo" is that they're making a game that's naturally designed to straddle play to time.  Best two-out-of-three Lingos to end game is obviously the most natural, but when you're not straddling or having returning champions, it's not going to happen.

And at this point, Chuck and Shandi definitely have the chemistry thing going--I wouldn't dare break them up.

TLEberle

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How would you fix them?
« Reply #21 on: January 14, 2008, 09:17:53 PM »
[quote name=\'TonicBH\' post=\'174837\' date=\'Jan 14 2008, 11:47 AM\']I'd actually move the question mark balls to round one and add some prize balls and other crap. [/quote] How do 'prize balls' improve the game? And how do you suppose GSN is going to afford that stuff? F

Quote
Icey syndrome
For what it's worth, I've never liked the "X syndrome" as a descriptor of "They ought not to do this." As pleasant as she is to look at, Shandi's job could be done as capably as an offscreen intern with a Casio and a web browser pointed to dictionary.com.

Quote
That's the Question
This next one might require that the producers actually use their brains and handpick a question, but gauge the question on how much time the winning contestant has. Less than a minute? Give them a short question. Over two minutes? Give them a longer question.
This would set far too dangerous a precedent.

Quote
Whammy!
get more cash, less prizes.

The problem is that this was nearly impossible to do anyway; I don't know why it would be all that different in 2008. Unless you don't mind $2,000 and a spin being the BIG BUCKS square in round two.
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Mr. Armadillo

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How would you fix them?
« Reply #22 on: January 14, 2008, 11:27:35 PM »
[quote name=\'TLEberle\' post=\'174904\' date=\'Jan 14 2008, 08:17 PM\']
Quote
Icey syndrome
For what it's worth, I've never liked the "X syndrome" as a descriptor of "They ought not to do this." As pleasant as she is to look at, Shandi's job could be done as capably as an offscreen intern with a Casio and a web browser pointed to dictionary.com.[/quote]
Yes, but why, as a member of the all-important 18-49 male demographic, would I want to watch an intern surf the Web when I could have Shandi?

Quote
Lingo not only isn't balanced, it's heavily dependent on the luck of the draw. If you happen to like that, good on ya, but I like to see the better contestants having the better chance to win.
Um...even on Crosswords, the better player has a better chance to answer the final question than the dweeb in the back row.  How is the worse contestant more likely to get hot in round two than the better contestant is?
« Last Edit: January 14, 2008, 11:27:48 PM by Mr. Armadillo »