[quote name=\'Robert Hutchinson\' post=\'181588\' date=\'Mar 15 2008, 10:08 PM\']However, since we've discussed some games that are not regularly played for cars, I nominate Bullseye--IF you have a contestant who, in addition to not knowing any prices at all, is trying simply to maximize their chances. Just pick 1 of each of the three products, and you've given yourself a 60% chance to win. Start adding in "tricks" that don't necessarily involve pricing knowledge (for instance, I don't recall there ever being a grocery item that you needed only 1 of to get to $10-$12) and you can bump those odds up even further.[/quote]
I believe the last playing of Bullseye had the $11.68 SlowMag in it.
Also, Dice Game isn't too hard to calculate, if you always go with the odds.
If you roll a 1 or a 6 on any die, you will be correct on that digit 100% of the time.
A 2 or 5 will succeed as long as the digit is not 1 or 6 (respectively), meaning you will be correct 83.3% of the time.
A 3 or 4, similarly, gives you 66.7%.
Thus, any given die will be correct (1/3)(1) + (1/3)(5/6) + (1/3)(2/3) = 5/6 of the time.
Which makes the probability of winning .8333^4, or 0.4823.
Oh, and Safe Crackers for a car is pretty sweet.