[quote name=\'inturnaround\' date=\'Oct 22 2003, 09:08 AM\'] The game show style you see now is temporary. It will forever be attached to this era and, I think, will stay there. Game shows of the future will have their own styles just like game shows of the past.
We're currently in a game show lull sure, but this too shall pass. We will have a new or remade show hit and hopefully it will lead to more quality shows being made. Of course this will also lead to a lot of bad shows being made, too, but since when hasn't that happened?
Do they make them like they used to? Of course not. They don't do anything the way they used to. If they did, Andy Rooney would be out of a job. [/quote]
There is one thing from our era that I fear will not be restricted to just our era, the amount of commercial time in a program. (And I'm only talking about the commercials that aren't built into the show proper. Fee plugs and TPIR's pricing games are a different matter.) Consider what would happen or did happen to some shows if they had to go from 25 minutes to 20-22:
Pyramid: 6-in-20, but that's not the worst of it. A huge part of the play-along factor in the Dick Clark era was giving the contestant a few more clues after time ran out. Now, it happens only occasionally in round one, and after round two, they go directly to the recap.
The Joker's Wild (the version that didn't suck): Then: You could usually get two complete games and bonus rounds in, if you didn't have to go to a tie-breaker. The prize package wasn't huge, but with two tries per day, it still gave you winners with nice totals. Now: (Ignore the need to adjust the dollar values for inflation.) You'd be lucky to get a full game, a bonus round and the beginning of another game in. (You can't just make it self-contained, because three Jokers early would give you ten minutes of air to fill.) If you only have one bonus round most days, you need to make it a bigger prize package, which makes it unlikely that anyone will stop with the money.
Tic Tac Dough: Impossible to adjust. Unlike TJW, you can't even change how long it takes to play a game.
Match Game 7x: Ignoring all the other problems with the actual MG98, the change is similar to TJW. Then: A full game come hell or high water. Occasionally, you have a 1-1 or 0-0 tie which means that a full game and bonus round takes a full half-hour of air time, but that's okay because the contestants dumb enough to force a 1-1 or 0-0 tie are funny on their own. Now: In order to get a full game and audience match even without the tie-breaker, you'd have to edit out the chit-chat that made the show so much fun to watch. (Picture Hollywood Squares with Vulcan celebrities.)
LMAD and Beat the Clock: One less deal and one less stunt per half-hour.