[quote name='TLEberle' date='Feb 16 2009, 04:33 PM' post='208287']
[quote name='Clay Zambo' post='208285' date='Feb 16 2009, 12:58 PM']Not necessarily.
Say: Each winner of a five-card game plays a mini Money Cards: Start with $100 (or whatever) and have three chances to double it--no betting, just double or not. (I'd propose you don't lose everything if you mis-call a card, just go back to your original stake.) [/quote] This isn't bad.
Or: Win a game, take your choice from a row of cards with hidden dollar amounts (say, $100-1000).
This is just horrible. You're not winning based on how well you did, you're winning based on how lucky you were in a portion of the game that has nothing to do with the main point of the show. [/quote]
And for that matter, how does either of these setups improve the show at all?
[/quote]
I'm quite confident I'll screw up the quotes if I try to insert my comments, so I'll just leave 'em here.
Of my pitches, on which I spent just a little more thoughtful time than it took to type them, I prefer the mini-money cards deal.
The score-from-a-row-of-cards thing is uninspired, I'll grant. It was an example, though, of another way to score a non-straddling show without playing single-single-double-quad. I will offer, though, that it doesn't have *nothing* to do with the point of the show, which is to be a Card Shark. The Sharkier player would always choose the high value...
How does either of them improve the show? It doesn't. Unless you, as a network exec, say to me, "We'd love to revive
Card Sharks but it can't straddle. Fix it, or your show won't get on." I'd say neither proposal (and particularly not the former) *harms* the show. And getting a non-harmed version of
Card Sharks is better than another episode of
Judge Elroy.
(Edit: Apparently I screwed up the quotes anyway.) Sorry.