[quote name=\'rjaguar3\' post=\'211157\' date=\'Mar 24 2009, 06:29 PM\']
[quote name=\'Matt Ottinger\' post=\'211156\' date=\'Mar 24 2009, 07:54 PM\']
Originally, Three on a Match's gameboard had four prizes in each column. This resulted in a guaranteed win for whomever scored $270. There was no reason to try for three-on-a-match if a contestant had less than that. The fix: place a "No Match" card somewhere on the gameboard. Now that there are no guaranteed victories, players risked the gameboard with as little as $150.
Secondly, I'm not sure how you can be positive, thirty-eight years later, that the "No Match" card wasn't something that was part of the show all along. The fact that it is part of the home game, when (as you rightly point out) Milton Bradley rarely addressed changes to a game, would be a pretty strong indication that it was there from the beginning.
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Figured I should ask, do any of you who were actually around in the 1970s remember a "Stop sign" card that would immediately end a player's turn? I read about it on Wikipedia (insert Wikipedia joke here), and I was just curious if any of you could confirm or deny this.
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I remember the "Stop" sign, but only near the end of the run (when they changed to the buzz-in format).
Also, this is probably a case of misremembering something (as I never remembered seeing the "No Match" card until I saw a clip with it being used - for that matter, until I saw another clip, I didn't know that if all three players put in different numbers and the player with the highest number missed a question, the next player could select one of the other two categories), but "the version I remember was," in the original prizes format of the gameboard, there were five prizes - three appeared in all three columns, one in two of them, and the third in just one - presumably to make sure nobody could have a guaranteed win.
-- Don