[quote name=\'chris319\' post=\'213039\' date=\'Apr 13 2009, 01:57 PM\']
Jay wasn't talking about writing game show material. Writing questions for game shows is exacting and tedious and generally must be done in great volume. He was talking about conceptualizing game show formats. The hardest part about the latter is not creating tension with sticks and carrots, it's coming up with a fresh idea which doesn't look like the umpeenth derivative of The $64,000 Question...
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The question writing is a bitch. Jay Wolpert gave me my first opportunity for a job in game shows when he asked that I "audition" by writing 100 questions for his game "Faker's Fortune" that he feared would be unsustainable. He said if only 10% of what I wrote was usable, he'd give me a job on the spot.
Well, was I suprised. The specific format (involving a "fake out") for the tricky multiple choice questions was far harder than I realized as he reviewed, one-by-one, my 100 submissions with me. What a learning experience! And Jay was right - it was unsustainable, and I crawled back into the ranks of his family of run-through contestants.
Great guy, and BRILLIANT! If anything, his concepts were "too hip for the room". But he and Frank Wayne left a legacy with their innovations for "Price".
Randy
tvrandywest.com