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Author Topic: Drop the Bomb  (Read 10508 times)

joker316

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Drop the Bomb
« Reply #15 on: June 20, 2009, 09:07:10 AM »
Cory, an absolutely wonderful job! Just played my first game and had a ball. Will play again many more times. Keep up the great work!
Survival of the fittest...And besides...it's FUN!!!!  ...Daffy Duck

Sodboy13

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Drop the Bomb
« Reply #16 on: June 20, 2009, 12:09:16 PM »
[quote name=\'parliboy\' post=\'218524\' date=\'Jun 20 2009, 02:16 AM\']Commentary from a gameplay perspective:

Cory, you've put cool stuff out now that I think you can stand some constructive criticism here: sometimes the randomness in a game can be a bad thing.  The original incarnation of Drop the Bomb was a total press your luck game, and so who cares who random it was.  But here, to use Joker's Wild references, your balance between Knowledge and Lady Luck is off.

Point 1: Questions range anywhere from $100 to $1000.  When it takes $5,000 to win, the idea that I'm answering questions at a 50 questions to win rate is a little unfair (and I spun $100 enough to make that a concern).  I know you can't really change the upper value now since you've got a medal that relies on it (first medal I won), but you should consider raising the lower value slightly.

Point 2: Chris's concern about the bomb is absolutely reasonable.  I have also spun bombs twice in a row -- once in a 4 question contract, and then in a 5.  The idea of, "well, you survived 9 bomb questions and now have a score of $0" kinda sucks.  You're already penalizing them by making them answer a "game over" question.  Doing 5 of them for no money is over the top.  A more fair way to handle this would have be that normal contracts run from 2-5 questions, and then any 1 question contract is a bomb (and since bombs would appear in the center window, the bomb question could still be worth money).  So while bombs would appear more often, the individual bombs would be less dangerous.[/quote]

Agreed on both of these counts.  I would consider changing the values to 250-500-750-1000, or 200-400-600-800-1000.  And the Bomb's current placement just sucks the life out of the front game.  Parliboy's right - shift the Bomb to the second window, and make it a sudden-death, one-question contract.  Get it right, win the money in the third window.  Get it wrong, and it's Turtle Wax time.  In fact, to add a certain risk/reward element, you might want to consider offering the option of continuing to play with the Bomb (with the category and money windows staying as-is) after getting the question right.  For example, if I were to spin Sports-BOMB-1000, I would probably be willing to keep tempting the fates with that Bomb, rather than spinning again and getting, say, Travel-5-200.

Bonus game works great as-is, dollar amounts and all.  And the medals are bound to make me sign up for an account.  Very nice work overall, Cory.

EDIT: Also, with only 4 or 5 dollar amounts, it might be possible to sub-categorize the questions by level of difficulty, though I don't know if that's something you'd want to go for.

ANOTHER EDIT: Maybe a cash bonus at the end of the bonus round for going the full number of spins without bombing out?

/Trivial Pursuit deck + dice = potential multi-player home version
« Last Edit: June 20, 2009, 12:17:19 PM by Sodboy13 »
"Speed: it made Sandra Bullock a household name, and costs me over ten thousand a week."

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clemon79

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Drop the Bomb
« Reply #17 on: June 20, 2009, 02:22:51 PM »
[quote name=\'Sodboy13\' post=\'218547\' date=\'Jun 20 2009, 09:09 AM\']Parliboy's right - shift the Bomb to the second window, and make it a sudden-death, one-question contract.  Get it right, win the money in the third window.  Get it wrong, and it's Turtle Wax time.[/quote]
Yeah, I agree here. One Bomb question is okay. Having to answer five in a row (and for no money)  was just stupid.

If you *must* keep it the way it is, I would suggest fixing the logic such that a contract of no more than two or three (and three should be EXCEEDINGLY rare) comes up in the second window following a Bomb hit in the first one.
Chris Lemon, King Fool, Director of Suck Consolidation
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Jeremy Nelson

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Drop the Bomb
« Reply #18 on: June 20, 2009, 03:35:26 PM »
[quote name=\'parliboy\' post=\'218524\' date=\'Jun 20 2009, 02:16 AM\']But here, to use Joker's Wild references, your balance between Knowledge and Lady Luck is off.[/quote]
Well, to quote the game description, "Welcome to the game where knowledge is a bastard and Lady Luck's his bitch."

I think the balance is bound to be off just a tad bit. :)
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toetyper

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Drop the Bomb
« Reply #19 on: June 21, 2009, 12:24:50 PM »
what if  every time you compllete a  bomb contract it doubles  your  bank

clemon79

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Drop the Bomb
« Reply #20 on: June 21, 2009, 02:02:40 PM »
[quote name=\'toetyper\' post=\'218653\' date=\'Jun 21 2009, 09:24 AM\']what if  every time you compllete a  bomb contract it doubles  your  bank[/quote]
Then the second you hit $2500, you're rooting for a bomb contract. Fail.
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The Ol' Guy

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Drop the Bomb
« Reply #21 on: June 21, 2009, 05:40:29 PM »
Nice job! Enjoyed it very much...even though I'm dead meat when it comes to current pop culture. Great graphics and music/efx. Might even consider making a box version, if you don't mind.

Dbacksfan12

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Drop the Bomb
« Reply #22 on: June 22, 2009, 03:06:32 PM »
[quote name=\'parliboy\' post=\'218524\' date=\'Jun 20 2009, 02:16 AM\']Point 2: Chris's concern about the bomb is absolutely reasonable.  I have also spun bombs twice in a row -- once in a 4 question contract, and then in a 5.[/quote]Gotta agree with this.  I hit $4000 or so; got nailed with a 5 question contract on books w/a bomb, and blew it.  Kinda sucked.
--Mark
Phil 4:13

CJBojangles

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Drop the Bomb
« Reply #23 on: June 22, 2009, 04:52:58 PM »
The game played perfectly yesterday, but for some reason today the word "Questions" in the center window appears in Times New Roman font, and is so large only "QUESTI" is visible.

I'm all for abbreviation, but c'mon.

pacdude

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Drop the Bomb
« Reply #24 on: June 22, 2009, 04:55:06 PM »
[quote name=\'CJBojangles\' post=\'218760\' date=\'Jun 22 2009, 04:52 PM\']The game played perfectly yesterday, but for some reason today the word "Questions" in the center window appears in Times New Roman font, and is so large only "QUESTI" is visible.

I'm all for abbreviation, but c'mon.[/quote]

That was an error on my part (Forgot to embed a fancy font) so that'll be fixed tomorrow. My b.

TimK2003

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Drop the Bomb
« Reply #25 on: June 22, 2009, 08:34:07 PM »
One "glitch" I've come across twice is that once you grab the special "Octochamp" medal, the contract is over, regardless of where you are in it, and you have to re-activate the board again.

/Great the first time because it was a 5Q contract for Books.
//Pisser the 2nd time, because it came after the first of 4Qs on Games..

pacdude

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Drop the Bomb
« Reply #26 on: June 22, 2009, 09:18:19 PM »
[quote name=\'TimK2003\' post=\'218783\' date=\'Jun 22 2009, 08:34 PM\']One "glitch" I've come across twice is that once you grab the special "Octochamp" medal, the contract is over, regardless of where you are in it, and you have to re-activate the board again.

/Great the first time because it was a 5Q contract for Books.
//Pisser the 2nd time, because it came after the first of 4Qs on Games..[/quote]

That's a very strange glitch. I've never replicated that bug ever. Let me know the circumstances and I'll try to fix it.

Joe Mello

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Drop the Bomb
« Reply #27 on: June 22, 2009, 09:52:36 PM »
[quote name=\'pacdude\' post=\'218790\' date=\'Jun 22 2009, 09:18 PM\'][quote name=\'TimK2003\' post=\'218783\' date=\'Jun 22 2009, 08:34 PM\']One "glitch" I've come across twice is that once you grab the special "Octochamp" medal, the contract is over, regardless of where you are in it, and you have to re-activate the board again.

/Great the first time because it was a 5Q contract for Books.
//Pisser the 2nd time, because it came after the first of 4Qs on Games..[/quote]

That's a very strange glitch. I've never replicated that bug ever. Let me know the circumstances and I'll try to fix it.
[/quote]
I've never had an issue with the Octochamp.

Of course, twice I've gotten Don't Be A Wimp on the last spin of the bonus round.  Seems like flawed logic, there.
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TLEberle

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Drop the Bomb
« Reply #28 on: June 22, 2009, 10:05:02 PM »
[quote name=\'Modor\' post=\'218745\' date=\'Jun 22 2009, 12:06 PM\'][quote name=\'parliboy\' post=\'218524\' date=\'Jun 20 2009, 02:16 AM\']Point 2: Chris's concern about the bomb is absolutely reasonable.  I have also spun bombs twice in a row -- once in a 4 question contract, and then in a 5.[/quote]Gotta agree with this.  I hit $4000 or so; got nailed with a 5 question contract on books w/a bomb, and blew it.  Kinda sucked.[/quote]While we're on the constructive criticism train, I thought my general knowledge was fairly solid, but in about ten games that I've played, I have survived to the bonus game all of once. Bad luck with low dollar figures? Possibly. Inopportune bombs? Yeah, there's that. But many times I'll be rolling along and come up to something that I've just never heard of, and it's pick-and-pray time.

Since I'm the curious sort, Cory, what did you use as your source for material?
If you didn’t create it, it isn’t your content.

pacdude

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Drop the Bomb
« Reply #29 on: June 22, 2009, 10:42:22 PM »
[quote name=\'TLEberle\' post=\'218798\' date=\'Jun 22 2009, 10:05 PM\'][quote name=\'Modor\' post=\'218745\' date=\'Jun 22 2009, 12:06 PM\'][quote name=\'parliboy\' post=\'218524\' date=\'Jun 20 2009, 02:16 AM\']Point 2: Chris's concern about the bomb is absolutely reasonable.  I have also spun bombs twice in a row -- once in a 4 question contract, and then in a 5.[/quote]Gotta agree with this.  I hit $4000 or so; got nailed with a 5 question contract on books w/a bomb, and blew it.  Kinda sucked.[/quote]While we're on the constructive criticism train, I thought my general knowledge was fairly solid, but in about ten games that I've played, I have survived to the bonus game all of once. Bad luck with low dollar figures? Possibly. Inopportune bombs? Yeah, there's that. But many times I'll be rolling along and come up to something that I've just never heard of, and it's pick-and-pray time.

Since I'm the curious sort, Cory, what did you use as your source for material?
[/quote]

A lot of the material was written from just things I've learned in college, backed up with textbooks I never sold back. Wikipedia was used when sourced with other external, verifiable sources.