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Author Topic: Picture of TPiR's new showcase podiums  (Read 74126 times)

Joe Mello

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« Reply #60 on: August 27, 2009, 01:16:18 AM »
[quote name=\'Mr. Brown\' post=\'224215\' date=\'Aug 27 2009, 12:18 AM\']Call me crazy, but I recall hearing (on here, no less) about a taping of one particular game show -- I think it was Deal or No Deal -- that took in excess of 5 hours.[/quote]
Mr. Klauss to the white courtesy phone?  Or was that someone else?
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ClockGameJohn

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« Reply #61 on: August 27, 2009, 01:57:35 AM »
[quote name=\'JasonA1\' post=\'224127\' date=\'Aug 25 2009, 11:25 PM\']I can't put my finger on the exact reason, but I'm not a fan. It goes against the live feel of the show.[/quote]

That's the key.  I know that Mr. Goodson had a standing rule that the shows should feel live.  Now, we all know old man Goodson didn't really know anything about game show production...so his ideas can't be taken as gospel -- right?

[quote name=\'gaubster2\' post=\'224134\' date=\'Aug 26 2009, 01:07 AM\']As far as edits go, Price just doesn't "feel" the same.  If the edits are barely (if at all) noticeable, then no problem.  But I've always cringed at a "choppy" edit.[/quote]

That's the problem.  Producing as many shows as Price does leaves minimal time (and funding) to exhaust excessive time on editing.  CBS is insisting that all of Drew's "ummm" and "aaaahhhh" mumblings now be edited out.  Drew feels that giving the contestants all the time that they need is the right way to be nice to them, so that they aren't 'disadvantaged' by being rushed.  Editing is the way of life now.  So much that they've added a second editor to the crew.  So much that the Big Wheel skipped half a rotation on one of the shows due to all the choppy editing to save every last second possible.  So much that they edited out the contestant guessing the first number in 2 For the Price of 1 and Drew awkwardly asking for the third number.  Things like that not only take away from the live feel, but also make someone at home wonder if the show is either (a) cheating or (b) a high school production.

For years and years viewers assumed that the shows were aired live, remember?

You can like or dislike certain aspects of the show that are changing or not changing, but having a spontaneous live show is a key-element to the success of this type of show.  You can't compare sitting in a chair for 20 minutes thinking of an answer to a trivia question to being selected unknowingly from a studio audience, thrown on stage and in front of a camera, and winning a car in less than 10 minutes.  Two completely different animals.
« Last Edit: August 27, 2009, 02:03:04 AM by ClockGameJohn »

tvwxman

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« Reply #62 on: August 27, 2009, 07:52:20 AM »
[quote name=\'Joe Mello\' post=\'224223\' date=\'Aug 27 2009, 01:16 AM\'][quote name=\'Mr. Brown\' post=\'224215\' date=\'Aug 27 2009, 12:18 AM\']Call me crazy, but I recall hearing (on here, no less) about a taping of one particular game show -- I think it was Deal or No Deal -- that took in excess of 5 hours.[/quote]
Mr. Klauss to the white courtesy phone?  Or was that someone else?
[/quote]
My episode of Weakest Link took 5 hours.
-------------

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jmangin

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« Reply #63 on: August 27, 2009, 08:49:35 AM »
[quote name=\'Mr. Brown\' post=\'224215\' date=\'Aug 27 2009, 12:18 AM\']Call me crazy, but I recall hearing (on here, no less) about a taping of one particular game show -- I think it was Deal or No Deal -- that took in excess of 5 hours.[/quote]
I went to a taping of DoND in 2006 and walked out at the start of the 6th hour. The part where the models walk down the stairs with the briefcases was re-shot at least 7 or 8 times.

aaron sica

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« Reply #64 on: August 27, 2009, 08:54:11 AM »
[quote name=\'jmangin\' post=\'224245\' date=\'Aug 27 2009, 08:49 AM\']I went to a taping of DoND in 2006 and walked out at the start of the 6th hour. The part where the models walk down the stairs with the briefcases was re-shot at least 7 or 8 times.[/quote]

"Dammit, #12 missed a step!! Everyone back up to the top! Take 2"
"Crap! #9, you're holding your case upside down, we already *have* a #6! Take 3"

jmangin

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« Reply #65 on: August 27, 2009, 09:01:36 AM »
[quote name=\'aaron sica\' post=\'224247\' date=\'Aug 27 2009, 08:54 AM\']"Dammit, #12 missed a step!! Everyone back up to the top! Take 2"
"Crap! #9, you're holding your case upside down, we already *have* a #6! Take 3"[/quote]
You joke, but that's pretty much what was heard over the P.A. I do recall one woman who got her heel caught in the hole in the floor in which the stem of the "briefcase holder" is placed, and she almost took a tumble to the bottom.

Mr. Armadillo

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« Reply #66 on: August 27, 2009, 12:03:04 PM »
[quote name=\'ClockGameJohn\' post=\'224225\' date=\'Aug 27 2009, 12:57 AM\'][quote name=\'JasonA1\' post=\'224127\' date=\'Aug 25 2009, 11:25 PM\']I can't put my finger on the exact reason, but I'm not a fan. It goes against the live feel of the show.[/quote]

That's the key.  I know that Mr. Goodson had a standing rule that the shows should feel live.  Now, we all know old man Goodson didn't really know anything about game show production...so his ideas can't be taken as gospel -- right?
[/quote]

Correct, but he obviously didn't know as much about 21st century game show production as he did about 20th century game show production.

I absolutely, 102% agree with everything you said below that, though.

DoorNumberFour

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« Reply #67 on: August 27, 2009, 12:04:56 PM »
[quote name=\'jmangin\' post=\'224245\' date=\'Aug 27 2009, 08:49 AM\'][quote name=\'Mr. Brown\' post=\'224215\' date=\'Aug 27 2009, 12:18 AM\']Call me crazy, but I recall hearing (on here, no less) about a taping of one particular game show -- I think it was Deal or No Deal -- that took in excess of 5 hours.[/quote]
I went to a taping of DoND in 2006 and walked out at the start of the 6th hour. The part where the models walk down the stairs with the briefcases was re-shot at least 7 or 8 times.
[/quote]
That's very interesting. Maybe they were still working all the kinks out of the production...I went to a taping over here in Waterford a couple of weeks ago, and it took 5 hours for 5 half-hour episodes, the whole session going by rather smoothly. It was a great time.
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BrandonFG

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« Reply #68 on: August 27, 2009, 03:01:35 PM »
[quote name=\'DoorNumberFour\' post=\'224259\' date=\'Aug 27 2009, 12:04 PM\']That's very interesting. Maybe they were still working all the kinks out of the production...I went to a taping over here in Waterford a couple of weeks ago, and it took 5 hours for 5 half-hour episodes, the whole session going by rather smoothly. It was a great time.[/quote]
Not bad. That sounds about on par with the amount of time Wheel spends on a taping.
« Last Edit: August 27, 2009, 03:02:02 PM by fostergray82 »
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Steve Gavazzi

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« Reply #69 on: August 27, 2009, 10:10:20 PM »
[quote name=\'Mr. Armadillo\' post=\'224258\' date=\'Aug 27 2009, 12:03 PM\'][quote name=\'ClockGameJohn\' post=\'224225\' date=\'Aug 27 2009, 12:57 AM\'][quote name=\'JasonA1\' post=\'224127\' date=\'Aug 25 2009, 11:25 PM\']I can't put my finger on the exact reason, but I'm not a fan. It goes against the live feel of the show.[/quote]That's the key.  I know that Mr. Goodson had a standing rule that the shows should feel live.  Now, we all know old man Goodson didn't really know anything about game show production...so his ideas can't be taken as gospel -- right?[/quote]Correct, but he obviously didn't know as much about 21st century game show production as he did about 20th century game show production.[/quote]
One could also argue that 21st-century producers just don't know as much about the genre in general as Goodson did.

MikeK

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« Reply #70 on: August 27, 2009, 10:49:20 PM »
[quote name=\'Joe Mello\' post=\'224223\' date=\'Aug 27 2009, 01:16 AM\'][quote name=\'Mr. Brown\' post=\'224215\' date=\'Aug 27 2009, 12:18 AM\']Call me crazy, but I recall hearing (on here, no less) about a taping of one particular game show -- I think it was Deal or No Deal -- that took in excess of 5 hours.[/quote]
Mr. Klauss to the white courtesy phone?  Or was that someone else?
[/quote]
Sorry I'm late to the party.

It took 8+ hours to tape what ended up being just over an hour of TV time including commercials.  The taping started 2-3 hours late because it was the first taping of season 2 and the first taping at that studio.  If the place was air conditioned and the powers that be gave those of us who spent the day there something besides a Deal hat for our suffering, the experience might have been just the least bit enjoyable.

CarShark

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« Reply #71 on: August 28, 2009, 04:07:54 PM »
[quote name=\'Steve Gavazzi\' post=\'224297\' date=\'Aug 27 2009, 10:10 PM\']One could also argue that 21st-century producers just don't know as much about the genre in general as Goodson did.[/quote]
Well, few do. That doesn't necessarily mean that they're wrong, though, as you seem to be suggesting. I know that doing a retake for fingerprints may be silly to an old hand, but in this era of super-high-def 1,000,000p televisions, I don't think it's unreasonable to wonder how something like that reflects on a production. Same thing for the aged game sets people cling to in the name of tradition. Again, I'm not completely excusing the choppier edits or the disembodied voice overs. I'm just saying that with the need to keep a rigid format within time constraints, I'm willing to cut them some slack.

As for the lack of experience, it's not like there was much chance to learn about game shows during the 90s, with the genre being pretty dead. Where else is someone supposed to get game show production experience now? They've fallen out of favor in network nighttime. Lack of and/or bad clearances make syndication seem increasingly unlikely. (Gotta have room for the Oprah spin-offs!) Cable may be fertile ground, as you can mold a game show out of other types of shows, but the smaller budgets may not impress the casual viewer, especially after the big money shows of a decade ago. Finally, I wonder if CBS is the only network serious about daytime programming anymore, with constant rumors of NBC giving up on Days and ABC wanting to cut a soap as well. I just don't know how you're supposed to build a stellar reputation in this environment.
« Last Edit: September 01, 2009, 02:40:50 PM by CarShark »

Tony Peters

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« Reply #72 on: August 31, 2009, 10:38:08 AM »
^^
This seems, to me, to be as good an explanation as any for why today's game shows just don't grab my attention and affection like the pre-'90s shows did/do.
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Lirodon

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« Reply #73 on: August 31, 2009, 11:12:32 PM »
Let the...speculation(?) begin, according to the timeline on G-R:

"On Monday, the opening spiel is changed significantly for the first time since the late '70s; its new text is not yet known. "

and the new LCD contestant's row supposedly acts like the old one visually.

Steve Gavazzi

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« Reply #74 on: September 01, 2009, 11:57:57 AM »
[quote name=\'Lirodon\' post=\'224632\' date=\'Aug 31 2009, 11:12 PM\']Let the...speculation(?) begin, according to the timeline on G-R:

"On Monday, the opening spiel is changed significantly for the first time since the late '70s; its new text is not yet known. "[/quote]
We've known for a month or two that it would be changing.  I only added it to the timeline last week because CBS didn't post a schedule until next week.