[quote name=\'tyshaun1\' post=\'239785\' date=\'Apr 20 2010, 09:10 PM\']Which makes me wonder....... why in the world did Jay Wolpert package the show around a video game theme in the first place?[/quote]
Consider the producer, among whose other game show creations included:
"Whew!", in which the bonus round consisted of contestants navigating their way past ten life-sized cardboard cutouts of "villains";
"Duel in the Daytime", which according to
GSPL had a set reminiscent of a medieval tournament, complete with trumpet fanfare;
"Pandemonium", where audience members who gave incorrect answers were "beamed off" the show, and featured a bonus round where the player answered questions based on which of the two costumed actors parading across the stage fit a given statement;
"Rodeo Drive", with another unusual bonus round where a player had to identify various celebrities by listening to actors talking about them to inanimate set pieces;
"Shopping Spree", in which one member on each team had to wear various props all over themselves and pose like a statue in a town square so that their partner could divine what items they'd want from the game's shops;
"Skedaddle", admittedly a kid's show, but one of the most bizarre ones to air in the US with kids answering questions posed by three mascot dinosaurs, but not before throwing a tire back and forth between them to determine the question's point value;
"Blackout", probably the least insane show Wolpert created, but still featuring an animated opening where one woman (with head off-screen) blathered on about a random subject while another woman tried to censor her with a Blackout button.
So... Yeah.