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Author Topic: Creating a home game from other games  (Read 7103 times)

William_S.

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TLEberle

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Creating a home game from other games
« Reply #16 on: April 13, 2012, 09:43:23 PM »
And well worth talking about again.
If you didn’t create it, it isn’t your content.

PYLdude

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Creating a home game from other games
« Reply #17 on: April 13, 2012, 09:46:08 PM »
I suppose you can still learn stuff on TLC, though it would be more in the Goofus & Gallant sense, that is (don't do what these parents did)"- Travis Eberle, 2012

“We’re game show fans. ‘Weird’ comes with the territory.” - Matt Ottinger, 2022

clemon79

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Creating a home game from other games
« Reply #18 on: April 13, 2012, 10:01:37 PM »
I felt like we mentioned this before....
http://gameshow.ipbhost.com/index.php?showtopic=19384&st=0&p=233480&hl=+home%20+game%20+frankenstein&fromsearch=1&#entry233480
Before I comment, genuinely curious to know what your point is here.

(Let him answer, folks. I'm asking him.)
« Last Edit: April 13, 2012, 10:02:08 PM by clemon79 »
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The Ol' Guy

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Creating a home game from other games
« Reply #19 on: April 13, 2012, 10:39:57 PM »
Good pointers, Master Lemon, when it comes to finding the best 12-letter words. If anyone here has any other insider knowledge about the Winning Streak bonus, I'd love to hear it. It could have been that some of the most popular letters were put up on the board with no repeats and that during testing, Bob may have discovered people rarely went over 5 tries to make words. If you are a sharp player, the odds are with you. Like with Beat The Odds. It seems unlikely that the letters were chosen at random. It would not make sense to throw up letters that would make creating a word impossible, or you wind up being a loser in a game of chance, not skill. The only potential problem with the 12-letter word concept is, as you pointed out, after you have picked your fifth letter and realize the only way to stay alive is to come up with the 12-letter base word (especially if you have duplicate letters), where do you go? Unless you can come up with a legal variation of that word, perhaps with a prefix or suffix, you might get lucky. Otherwise, you'd be smarter to quit - or you are forced to quit - once you hit the base word. So I'm still trying to think of the best concept. I'm open to suggestions and other member input. And, of course, anyone with inside knowledge of the show. Paging Mr. Stewart.....

Maybe a giant jackpot for discovering the 12-letter base word?
« Last Edit: April 13, 2012, 10:55:40 PM by The Ol' Guy »

clemon79

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Creating a home game from other games
« Reply #20 on: April 13, 2012, 10:42:12 PM »
The only potential problem with the 12-letter word concept is, say, after you have picked your fifth letter and realize the only way to stay alive is to come up with the 12-letter base word (especially if you have duplicate letters), where do you go?
Did they indeed always have to be different words? Because, yeah, that TOTALLY breaks the 12-letter word trick.
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The Ol' Guy

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Creating a home game from other games
« Reply #21 on: April 13, 2012, 11:17:17 PM »
Yeah, spent the day on the road today and the driving time gave me a chance to think. And that's when I found the 12-letter flaw. So I guess I'm going to go with one each of some of the most popular letters and see what happens. Maybe a rare couple of duplicates, like double Ts and double Os. Stewart's games always seem to have an interesting hook, even if the format as a whole had weak spots. I revised my old Shoot For The Stars with updated material and put that back together. One of his bonus games...wasn't it on Get Rich Quick...where there were 3 players, 9 letters and 3 subjects? One picked a letter, one picked a subject, and the third had to come up with an answer that fit - clearing the 9 letters on 60 seconds? Making it almost a mind-reading kind of play? You had to assume - or hope - the third player was thinking the same answer the second one thought of? I still think there's a fun party game in there somewhere.
« Last Edit: April 13, 2012, 11:22:28 PM by The Ol' Guy »

TLEberle

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Creating a home game from other games
« Reply #22 on: April 13, 2012, 11:23:22 PM »
One of his bonus games...wasn't it on Get Rich Quick...where there were 3 players, 9 letters and 3 subjects? One picked a letter, one picked a subject, and the third had to come up with an answer that fit - clearing the 9 letters on 60 seconds? Making it almost a mind-reading kind of play? You had to assume - or hope - the third player was thinking the same answer the second one thought of? I still think there's a fun party game in there somewhere.
It seems like the Get Rich Quick! bonus would have worked on Scattergories.
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The Ol' Guy

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Creating a home game from other games
« Reply #23 on: April 14, 2012, 12:14:20 AM »
Thank you, sir. It's helping an idea take shape....

William_S.

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Creating a home game from other games
« Reply #24 on: April 14, 2012, 03:27:22 PM »
I felt like we mentioned this before....
http://gameshow.ipbhost.com/index.php?showtopic=19384&st=0&p=233480&hl=+home%20+game%20+frankenstein&fromsearch=1&#entry233480
Before I comment, genuinely curious to know what your point is here.

(Let him answer, folks. I'm asking him.)
Ok since you were asking me. I simply thought that this thread and the post I went back and found were similar in a way that taking pieces from other games to make newer or other different game show games. That's what I was getting at.

clemon79

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Creating a home game from other games
« Reply #25 on: April 14, 2012, 03:39:47 PM »
Ok since you were asking me. I simply thought that this thread and the post I went back and found were similar in a way that taking pieces from other games to make newer or other different game show games. That's what I was getting at.
That's fair. It came off a little as saying "hey, why did they make a new thread for this instead of finding this one from two years ago?" which would have been a tremendously ludicrous complaint, but I didn't think it would be right to call you out for that unless I knew for sure that was your meaning. So I am glad to hear my assumption was incorrect, and I doff my hat and thank you for the answer.
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TLEberle

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Creating a home game from other games
« Reply #26 on: April 14, 2012, 03:42:06 PM »
Maybe a giant jackpot for discovering the 12-letter base word?
This comes not from emulating the game show (with the tournament bracket and the money), but it never even got that far. Usually we would stop after finding five or six good letters, lest we lose the 16 or 32 points built up for it. And part of the game is that if you get an unfriendly string of letters, you should have quit while you had points. Too bad, go kick some rocks.

Edit: That reminds me, I was able to fit the No Lingo bonus game into a deck box.
« Last Edit: April 14, 2012, 03:45:34 PM by TLEberle »
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alfonzos

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Creating a home game from other games
« Reply #27 on: April 15, 2012, 06:41:55 PM »
My friends and I used the material provided in Name Burst to play You Don’t Say! Three of the names used in the three games we played were unfamiliar to at least one of the players, but the game worked well. We enjoyed it.
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Bob Zager

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Creating a home game from other games
« Reply #28 on: April 16, 2012, 05:17:39 PM »
A box game from the late 1980s called "Tony Randall's Word Quest," would be perfect for WordPlay!

A few years ago, Pressman released a game called "Match Mate," which IS the same format as the company used for their "The New Newlywed Game," home version.  Only difference between the games (besides title and graphics), in the event of a tie, TNNG used the show's concept of predicting final scores before playing, while in MM, you play an additional round of questions to try to break the tie.

jmangin

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Creating a home game from other games
« Reply #29 on: September 13, 2012, 12:01:02 PM »
The reference to Smush in the Does It Need To Pay Out To Sell? thread made me wonder if there is a game similar enough that source material can be pulled to cobble together a game of Smush at home. Anyone know of something that could be used?