(I dunno if you use the puzzles format, or good ol' CBS-era rules),
Neither one, because while good TV, they both suck as an actual *game*: one point per word, loser of the previous word has the option on the next one, bounce back and forth between giving and receiving, a 30-second shot clock to give a clue and get a response, no opposites, no limit on number of clues, and we play a full card per side, so 20 words in a game.
or good ol' CBS-era rules), a word comes up that NEITHER honorable clue-giver can come up with a legitimate clue for (besides saying "boondoggle!" just to dump the abomination in the other guy's lap), do you just toss that word and resume play with a new, presumably easier-to-describe word?
That's a rarity.
And by this Travis means "it has never happened in the eight-or-so years I have been playing
Password with these people." We LIVE for those words. Those are the words that make
Password great. At the absolute worst, there comes a point in a particularly nasty word where the two givers kinda glance at each other and implicitly (and wordlessly) agree that it's time to back off the "plausible clue" restrictions a tiny bit, to include non-plausible words that rhyme with (or, more often, rhyme with a part of) the word in play. And that doesn't even happen until we're *at least* fifteen or twenty clues into a word.
When I tell people "if the National
Password League ever caught on, I'd quit my job," I'm dead serious.