[quote name=\'cmjb13\' date=\'Dec 24 2003, 10:25 AM\'] I assume you mean "klaxon" as losing horns as opposed to the buzzer we all know and love (Bonkers, 10 Chances, etc..)
Chosing which sound is played during which game probably has to do whether one sound sounds better than another and matches the feel of the game.
Would you rather have the common buzzer played 10 times on 10 chances or the "klaxon" played 10 times? IMO, it's a better sound to match the particular game. [/quote]
I figured you'd be the one to jump in, Chris B. And thanks.
Perhaps I'm mixing my SFX (hey--that makes me a sound effects mixer), but I always thought of "losing horns" as what played after either buzzer sounded (like on a double overbid). I consider "klaxon" to be what sounds after one Showcase overbid or any "times up" signal in a game involving a clock (or when Peter Tomarken is denied a spin--but that's another story ;-) ).
I can think of a few games in which only one buzzer was required for gameplay but both were used (probably trying to gauge the feel of the game, as you said). I'm pretty sure Check Game, Card Game and Check Out (among others) have experimented with both buzzers.
Doug