[quote name=\'JasonA1\' date=\'Dec 21 2003, 02:36 PM\'] To add to this for Mr. Lemon's benefit - it doesn't count strikes, sure, but as soon as you make strike three, you can't add to the bank. I made such a slip once that only cost a team $4, but it's just something that could have a fix. [/quote]
Yeah, you can, that was one of my pet bugs that I suggested to Todd how to fix. If you ring up Strike Three, it does in fact toggle the "add to bank" flag so that the steal answer (correctly) does not add to the bank. If you rang it up prematurely, you just ring up Strike One or Two again, and the flag is reset, and answers will add to the bank once again. (The idea was to fix issues where people rang up Three when they meant to ring up One or Two, but it could be used if a board op rings up Three instead of flipping an acceptable answer....just "take back" the strike by ringing up the correct strike count, flip the answer, and continue.)
And, "leaning curve?" C'mon. Word processors have a "learning curve". With a cheat sheet, I could have a board op who had never seen the program before ready to run my show inside of a half-hour, tops. TOPS. That's not a learning curve.