* Children\'s specials occurred with some regularity. Jack notes they happen at Christmas, New Year\'s, Easter, and in the summer, all attempting to catch the young audience when they\'re out of school. These episodes are slated with a C after the show number. The events typically last a few days, not the whole week. Two such specials also occurred for the show\'s third anniversary.
* On these specials, young children play for points, trying to reach 500 first, and win a $500 educational bond. The winner ascends a special platform so they\'re at Jack\'s height to play the end game. They play the first end game where they spin three prizes and decide whether to keep those, or take another spin, to a maximum of three. The losing player receives a $100 bond and prizes, like a World Book Encyclopedia, tickets to Marineland, etc. At Christmas, the losing contestant also got to pick an age-appropriate gift from under a Christmas tree on the set.
* Starting on January 8th, 1975, the show started its \"Lucky Hundreds\" promotion. In the weeks leading up to it, Jack touted the fact one player could win over $10,000 with one spin of the wheels. Much like the Jackpot Jokers, contestants could win a trip around the world and a cash jackpot - but this time the chance was in the endgame. All http://farm8.staticflickr.com/7345/10598775683_55714ed47f_o.png\'>$100 spaces were marked \"Lucky.\" If they got \"http://farm4.staticflickr.com/3778/10598529636_cba9d21b28_o.png\'>Lucky 100s\" in all three windows, they won the bonus round with a natural triple, plus the $7200 trip, plus a $3000 cash bonus. Starting with episode 579 (air 1/15/75), they began adding $100 a day to the cash bonus, and the trip was now billed as being worth $7600. The cash would grow until the trip was won, or the total prize package reached a value of $15,000.
* On the week of March 3rd, 1975, an audience game was introduced. All members of the studio audience were fitted with a pink Price is Right name tag. After every Face the Devil, Johnny Jacobs called down one lucky audience member to play the Face the Devil for the same prizes from a duplicate large handle located at the foot of the audience. On the first pull of this handle, Jack discovered it wasn\'t properly built to stop when pulled, and kept his leg against it for the rest of the game. If a player spun the devil, they won a merchandise prize as consolation.