Keep in mind that you put it out there and I like you, so that's where this is coming from:
I like that you realize that the lingo is the point and not the words, and that just doubling the dollar values is more than a cliche. I also like no mention of the red balls, which seemed like a lazy cliche way to make sure that a team doesn't get steamrolled. (If it's me I would make every word worth $100, and whoever gets more lingoes moves on to the jackpot round. Prize balls would win spiffy effects in the end game like more time, free words, bonus letters and more money in the jackpot.) What I don't like is a $5,000 secondary prize in 2016. Similarly to how Millionaire increased the first threshold amount (my guess is to get some people who are good at the game), I think if there was a larger prize on offer you could get some players from farther away than thirty miles out to have a go. I like that you have a feel for what makes both a good game and show.