[quote name=\'zachhoran\' date=\'Jan 29 2004, 05:48 AM\'] The game should be won more often than it is, at least 90% of the time it should be. Sometimes the Ace or the Ten won't be 100% obvious. I have seen episodes with two or three of the given prices ending in zero, and the card behind one of them is an eight. Then sometimes there'll be a given price that hides a two or three that's less than the product whose price will hide the ace. [/quote]
In virtually every case of duplicate zeros like you mention, you end up looking at two prices like this:
$23.60 $59.90
Now, come on, you don't have to be Einstein to figure out which one conceals the ten.
(Fact is, this trap is only gonna really come up when a price ends in .95 and they decide to hide the 8 behind it. Which means the last two digits of the listed price are ALWAYS gonna be ".60", and therefore should be easily dismissed, unless you plan to pair it up with the item that ends in .27, which can only have a 3 behind it. But I allow that's Advanced Hit Me strategy.)
The phantom Ace-Two situation you describe comes up even less frequently, and I can see where that could trip some people up, although even when THAT happens, it's paired with a .99 that is so glaringly obvious as to be painful.
But you'll agree that 99.99% of the Hit Me layouts we see on the show should be complete and total gimmes, and the game is allowed to get to the point where the house even DRAWS - much LESS wins - much too often.