[quote name=\'tvrandywest\' date=\'Feb 4 2004, 11:43 AM\'] Right on Matt, Split, et al. Glad to see some "props" for question writers. It's one of the hardest and most underated jobs in game shows. But producers know it is vital - some shows have as many as 20 writer/researchers. In fact, producers traditionally have graduated from the ranks of writers. Among the most gifted is Gary Johnson at Jeopardy.
As much as I wanted to get in the biz in the early 80s, I missed my first chance. I was doing run-throughs for Jay Wolpert who offered me a staff job if I could write 100 usable questions for one of the shows he was developing. Granted, it was a typically complex Wolpert format requiring a "twist" in each question and its 4 multiple choice answers, but when I turned in my 100 questions Jay explained why most of them were unusable. I had no idea how tough it is to write GOOD questions.
Weakest Link burned through questions far faster than any show I was ever involved with, and they had it down to a science. Two full teams of writers, researchers and authenticators, plus a database of previously used questions cross-referenced a bunch of different ways. And for security, the writers' offices shreaded more paper each day than Oliver North!
Randy
tvrandywest.com [/quote]
I never paid much attention to the credits at the end of Millionaire before, but when I saw that they had a bunch of writers, all reporting to a head writer, I was surprised. It makes sense to me now that you would want several brains working on the job.
Does each writer take on a particular subject? One would do Art, another for Science, another for Current Events...and so on.
One thing I've always wondered is how they decided which question will be 14 and which will be 15. For the most part, they are extremely hard questions, so what would make one "harder" than another?