I'm one of the least worthy to judge this but it felt very Canadian.
That's because Adam kept saying "dōllars."
I understand the irreverent vibe they were going for here -- they were very deliberately trying to put their twist on a typical studio game show. Humor is subjective, of course, and while there may not have been too many jokes that actually made me laugh, there also were very few jokes that actively irritated me, so I'm cool with all of the post-production work.
I know that the whole point of the first game was to watch people get hit with big foam tires, but for the very first question of the very first episode to feel like a trick question didn't fill me with confidence. Fortunately, the games settled down from there.
I agree that it felt weird for the show to fizzle to an end with no climactic moment, but I also like shows where the contestants actually straight-up win their winnings, so I'm of mixed opinions. Perhaps it would have been better if the games were played for progressively higher stakes, rather than every single game being worth around $20,000? They don't need the "Don't Push" button (which the contestants are actively encouraged to push) throughout the episode -- it's an unnecessary complication that doesn't add as much drama as the show wants it to. Or maybe just make it available for one predetermined game.
I probably won't make it a point to sit down and watch every episode this season, but I'll at least tune in next week to see if the show is able to keep the jokes fresh and to hope that the show didn't choose
all of its contestants based on how many jokes can be made at their expense.
And at least when they kept advertising Ryan Reynolds during the promos, they actually justified their inclusion of a big-name celebrity. I don't watch
Holey Moley, but when I turned my TV on at about 8:58 and saw that nonsense with an animated Stephen Curry... what was
that?