But the frantic pace of racing against the clock is what makes this game so exhilarating.
Exhilarating for the players, yes. But the 10am audience of housewives had to work to keep up. As proof, the show didn't even last a year. Even celebrities didn't save it.
There's something about this "we give you the answer with one part incorrect that you have to correct" concept that's just begging to be exploited in an addictive and interactive game.
Agreed, the writing and the concept behind the bloopers were clever, but the overall game was flawed.
what did you think they missed on Double Dare?
I actually discussed this with Frank Wayne once. I didn't watch Double Dare when it was on CBS, but after seeing it on Buzzr I agree with Frank's complaint that the material was too difficult, too arcane, especially for a daytime audience. I've seen many, many questions greeted with nothing but blank stares because neither player knew the answer. The game doesn't advance. We had a few puzzles on P+ which went unsolved and it was always anticlimactic. Per the bible we had the right to edit out unsolved puzzles but never did IIRC. OTOH, I once suggested to Howard that we award a bonus for solving the puzzle on the first clue, but that idea went nowhere.
A good example is Tic Tac Dough's brief run on CBS daytime in 1978. It flopped in daytime and then succeeded in syndication where it ran mainly in prime access and got away from the hausfrau audience.