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Great short-lived shows

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TLEberle:

--- Quote from: Jeremy Nelson on August 23, 2024, 07:03:00 PM ---I thought Caesars Challenge was a nifty word game (and I'm one of the few that thought the second bonus round was better).
--- End quote ---
I have to imagine it was a case of "we're giving away too many cars."

Also if you can't clear the first three words in five seconds what are you doing on an anagram show?


--- Quote ---Trivial Pursuit (sans the touch tone lead in half hour) was also a fun 30 minutes, and went through more content in half an hour than I originally thought- roughly 40 questions in the front game. Really hoping that the new version resembles that pace versus the 2007 version.
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The first two rounds were functional and OK but I loved the final race to the finish where you can jump in and sprint to victory. And yes, we were getting tons of content on a cable network. Truly we did not know how good we had it. Interactive Game is an amazing soporific after a day of contestant stimulation. Try it at home!

As to the unintentionally hilarious nerds from Double Dare, I think Ralph Doty knew his role, to phrase a coin. And hell yes I plowed through the Amazon Prime bundle. I had some recuperating to do for a month and Alex Trebek in daytime is comfort food for me as much as mom's mashed potatoes and pork chops.

Ian Wallis:

--- Quote from: Jeremy Nelson on August 23, 2024, 07:03:00 PM ---
I thought Caesars Challenge was a nifty word game


--- End quote ---

I'll go along with that.  I always enjoyed Caesar's Challenge.

BrandonFG:

--- Quote from: Jeremy Nelson on August 23, 2024, 07:03:00 PM ---I thought Caesars Challenge was a nifty word game (and I'm one of the few that thought the second bonus round was better).

--- End quote ---
I’ve said this before numerous times, but CC is one of my textbook examples of a show that was either five years too late or too early, and deserved better regardless.


--- Quote ---Trivial Pursuit (sans the touch tone lead in half hour) was also a fun 30 minutes, and went through more content in half an hour than I originally thought- roughly 40 questions in the front game. Really hoping that the new version resembles that pace versus the 2007 version.

--- End quote ---
This might be another example. When this and Wink’s other interactive games dropped in 93-94, I was excited because we had very little on the networks and in syndication. Unfortunately, none of those shows lasted long either but it was fun while it lasted. I think the problem with the games of 94 was that, while they had play along value, who wants to see people push buttons to answer questions for 30 minutes?

Jeremy Nelson:

--- Quote from: TLEberle on August 23, 2024, 08:17:54 PM ---
--- Quote from: Jeremy Nelson on August 23, 2024, 07:03:00 PM ---I thought Caesars Challenge was a nifty word game (and I'm one of the few that thought the second bonus round was better).
--- End quote ---
I have to imagine it was a case of "we're giving away too many cars."

Also if you can't clear the first three words in five seconds what are you doing on an anagram show?

--- End quote ---
Actually, I think having the letter shuffler include all letters, not just the ones in the word, was a crazy devious way to trip people up.

clemon79:

--- Quote from: TLEberle on August 23, 2024, 08:17:54 PM ---Also if you can't clear the first three words in five seconds what are you doing on an anagram show?

--- End quote ---

It's important to point out that the contesti were taken straight out of the audience with little to no vetting, and likely the audience in large part came straight from the casino floor. I'm sure the primary criteria was a lack of inebriation, and their only internal confidence needed was "hell, I'm great at Wheel of Fortune, I can do this!"

My only issue with the second bonus game was that it largely relegated Testicles to the back burner, and the mo' Testicles on that show, the mo' better.

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