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Author Topic: 5 Least Favorite Current Pricing Games  (Read 3878 times)

Mike Tennant

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Re: 5 Least Favorite Current Pricing Games
« Reply #45 on: December 19, 2024, 02:10:55 PM »
Nope, still a top prize of $50,000.  If the first four chips all go into $1,000 and the 5th and final chip lands in the center, the player would win another $46,000, thus augmenting their total cash prize to $50,000.
Keep in mind that even though this is a game show centered around numbers, you're gonna confuse a lotta people at home - not to mention the contestants - with this progressive jackpot. And is this progressive jackpot only for every playing? In other words, if they play it tomorrow and the jackpot gets to 50K, will it still be 50K when they play Plinko in a few weeks or reset back to 10K? Because while a say, $130K jackpot sounds appealing, it's hell on the budget and will likely confuse the viewers who don't watch every day.
Plus, TPIR episodes do not necessarily air in taping order, and they go into reruns in the summer, so an ongoing progressive jackpot is pretty much out of the question.

TimK2003

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Re: 5 Least Favorite Current Pricing Games
« Reply #46 on: December 19, 2024, 11:01:17 PM »
Plinko has been around for so long, the suggested changes to the gameplay would be about as appaling as changing The Joker's Wild from the original format to (as you all know) a Game of Definitions.

The S.S. Plinko ship has sailed.

TLEberle

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Re: 5 Least Favorite Current Pricing Games
« Reply #47 on: December 19, 2024, 11:34:03 PM »
Except I happen to enjoy Joker90.

Perhaps a bit of actual creativity beyond fried chicken showcases and crossing touch screens would be called for.
If you didn’t create it, it isn’t your content.

alfonzos

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Re: 5 Least Favorite Current Pricing Games
« Reply #48 on: Today at 10:56:44 AM »
Rather than progressive jackpots which add a lot math and call for additional props and electronics, why not do what the Brits did? The center slot is worth zero but the slots immediately to its left and right are worth $10,000.
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TLEberle

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Re: 5 Least Favorite Current Pricing Games
« Reply #49 on: Today at 11:41:06 AM »
What does that accomplish besides tweaking the average payoff per chip?
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Kevin Prather

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Re: 5 Least Favorite Current Pricing Games
« Reply #50 on: Today at 03:31:31 PM »
What does that accomplish besides tweaking the average payoff per chip?
Taking the odds of a perfect game from 1/59,049 to 1/1845.

You could even do what PiR94 did. Have two top slots and three zeros.

WilliamPorygon

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Re: 5 Least Favorite Current Pricing Games
« Reply #51 on: Today at 03:41:16 PM »
Rather than progressive jackpots which add a lot math and call for additional props and electronics, why not do what the Brits did? The center slot is worth zero but the slots immediately to its left and right are worth $10,000.
Why not have them gamble their winnings for a car while they're at it?

TLEberle

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Re: 5 Least Favorite Current Pricing Games
« Reply #52 on: Today at 03:55:27 PM »
What does that accomplish besides tweaking the average payoff per chip?
Taking the odds of a perfect game from 1/59,049 to 1/1845.

You could even do what PiR94 did. Have two top slots and three zeros.
Assuming each fall towards the bottom means one left or right move the chance of a $10,000 win on any chip is roughly one in four, not one in nine. (Note that for someone win $100 the chip can only come in from one side--there's a 50/50 shot to win $500 or $100 from the edge.)

Chances of a perfect run assuming all of the variables are ironed out is about one in a thousand. Taking a page from Jeremy I might have a top prize (let's say $25,000) and every correct either/or choice converts a zero into the top prize. Maybe pull a chip from a hopper to make the choice.
If you didn’t create it, it isn’t your content.

Mr. Brown

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Re: 5 Least Favorite Current Pricing Games
« Reply #53 on: Today at 06:56:44 PM »
1. Stack the Deck: it's just too damn hard and not fun to watch, especially given the fact that it gives away "normal" cars. Maybe if it gave away luxury vehicles it might be more enjoyable.

2. Gridlock!: This is easily the worst of the newest games. It's clunky as hell, slow for what it is, and what the heck is the theme? Traffic? Were they really going for a stuck in traffic theme?

3. Gas Money (under its current rules): I would LOVE to see the show bring back the original "Deal or No Deal"-style rules, where you're stuck with your original choice throughout the game.

I don't have a 4 & 5. lol
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