[quote name=\'TalkingHeadsFan\' date=\'Apr 25 2004, 09:52 AM\'] Absolutely, keep the light borders from whammy, and use monitors for everything else. But keep one crucial detail, the morphing of the slides. I think this made the show even more eerie, and reinforced the "Play Against The Computer" feel. When Whammy came on, with the instantly changing values, I was kind of disappointed, but what should I have expected? [/quote]
I taped and watched PYL when I could during its CBS run, but considering I was only 10 when it moved to 4:00 (my CBS station dropped it at that time, opting to air some talk show with this Chicago woman with an unusual name...gee, I wonder what happened to that show :-) ), I never realized that the spaces were square. It wasn't even until a few years ago when I realized that the aspect of analog TVs is 4:3. (In programming, this is quite useful when designing interfaces for games involving TV monitors.) After PYL arrived at GSN but before Whammy! came out, I experimented with an updated PYL game with "monitors". The same layout as classic PYL made the board look too wide, and I pared it down to 16 spaces, with 5 spaces along each side. Theoretically, the classic PYL board can be replicated with multimedia projectors, and it is possible to program the fade from one "slide" to another. But when Whammy! premiered, I was blown away by the new-look board.