[quote name=\'Neumms\' date=\'Aug 9 2004, 03:29 PM\'][quote name=\'aaron sica\' date=\'Aug 6 2004, 04:09 PM\'] [quote name=\'chris319\' date=\'Aug 6 2004, 03:32 PM\'] A game should turn on the last element played so that any player can come from behind to win.
[/quote]
This is one of "Wheel of Fortune"'s faults some of the time, when Pat has to spin and it lands on, say, $250. Even an extra grand, for $1,250, ain't gonna help if Joe has $22,000 total and Beverly is in second with $5,000. [/quote]
This brings up the weird thing about "Wheel"--there is almost no suspense whatsoever in seeing who will win. There's possible tension, say, when a player who's behind has control of the wheel and could keep spinning even after they know the answer, risking a bankrupt to go for the daily win. But such a gamble is glossed over if not outright discouraged. It's as if the game is engineered to make it as unexciting as possible.[/quote]
It's almost like they place all of the drama on the end game. Seems to be a holdover from the sensibilities of Lin Bolen, who supposedly placed more of an emphasis on some sort of end game, assuming that the housewife audience was busy doing other things and needed to be notified that something big was about to happen. (Of course, with "Wheel"'s original format the shopping was considered the equivalent of the end game, since they otherwise didn't have one. I know.)