[quote name=\'SRIV94\' date=\'Jan 6 2005, 11:22 PM\'][quote name=\'Matt Ottinger\' date=\'Jan 6 2005, 09:16 PM\'][quote name=\'SRIV94\' date=\'Jan 6 2005, 03:16 PM\'] I see your point about "Dice Game," but it does take some skill to be able to roll the 1, 6 or proper digit in all four rolls [/quote]
I think you mean it takes some luck.
At least I hope that's what you mean.
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What I was thinking (which is probably dead wrong) is that someone who was comfortable enough with dice could skillfully roll a 1 or a 6 on command. That's where I got the skill aspect. Taking luck into the equation kind of went without saying, in my jaded and misguided view (but there are quite a number of TPiR games where luck and skill both play a part).
The main point that I was trying to make, though, is that you can't win "Dice Game" simply by walking up on stage (unlike "Half Off" [1/16 chance to win $10,000] or "Pass The Buck" [2/3 chance to win at least $1000; 1/6 to win a car] or "Let 'Em Roll" [$500 guaranteed] where you conceivably could).
I took very little probability in school, so perhaps Starcade could help me compute this--what are the odds of rolling five cars in one roll on "Let 'Em Roll" (15 cars, 5 $1500s, 5 $1000s and 5 $500s)?
Doug
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(1/2)^5 = 1/32.
3 cars out of every 6-sided die means 1/2 chance to roll a car on one die. Five dice as an independent event at that point.