[quote name=\'Gromit\' date=\'Jul 31 2003, 07:30 PM\'] What an insanely stupid rule. How dare you try and make your letters worth more. With folks like that running the show, I'm surprised you're allowed to guess letters that might actually be in the puzzle.
Fine, make a rule that the wheel has to go all the way around once, so that you can't spin it a couple of spaces. That's reasonable.
Tomorrow on Price is Right - "Massive scandal! Contestant thrown out for attempting to spin 1.00 on the big wheel! And then they had the gall to attempt to bid close to the retail value of their showcase!" [/quote]
What a perfectly idiotic argument.
The POINT of the Wheel on WOF is that it is supposed to be a mechanism of CHANCE. (So's the one on Price, in fact, but to a somewhat lesser degree.) Spinning the Wheel is not a game of skill. It's the Wheel of FORTUNE, as in luck. (Or money. I suppose. Prolly both definitions were considered when they came up with the name.)
You start letting people try to finesse the thing, you are completely violating the spirit of the game, and making a mockery of it, in my opinion.
(Now, that said, there is a difference in my eyes between physically trying to finesse the wheel and using what you know about your previous spins to decide whether to go again or not.)
The reason there is no \"one complete revolution\" rule is because your average contestant can't get the damn thing around much more than a complete spin anyhow, and in many cases much less. And if you allow ANY finessing of the Wheel, then you have to draw a line as to HOW MUCH finessing you're going to allow. And then you are hip-deep in gray areas that you don't EVEN want to deal with.