[quote name=\'clemon79\' date=\'May 16 2005, 07:29 PM\'][quote name=\'pyl85\' date=\'May 16 2005, 04:17 PM\']I think you could pull off a decent
Wheel on a 2600. Just some randomization for the wheel spin. Maybe some flashy colors. Use the joystick to spin (that would have been cool). Puzzles don't take up much memory. For solving, just do a string compare. No need to worry about spelling. It could have worked.
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Doesn't take up much memory? You had 4K. FOUR. Eight if you bank-switched and were willing to deal with flickering like a mofo.
As for flashy colors, have you played with a 2600 lately?
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The Apple II's on TTD look pretty powerful now
As far as Wheel on the 2600, having only 4 puzzles memorized on the cartridge wouldn't
cut it for me
A modified cart would need to be used for extra processing power and more RAM embedded on the cart. Even then, only things like the "Big Showdown" or "High Rollers" bonus games could be on there. Classic Concentration would be doable but very limited (next to no puzzles, very simple pictures due to limited RAM and lo-res gfx, and a the smallest font is still too big that if you thought that TTD used too many approstrophes and hyphens, think again.)
Oh yeah... this thread is using more than 4k
A Colecovision would be an absolute minimum to put somewhat of a game show cart on it. The NES or C64 were better suited of course yet still not perfect by far.