[quote name=\'chris319\' date=\'Nov 10 2005, 03:48 AM\']What's to keep this game from becoming dreadfully monotonous? It frankly sounds like a one-note-song to me. What'll be left after the novelty wears off?
Imagine playing Punch-A-Bunch six times per day, every day. Or Let's Make A Deal with one deal played over and over.
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I had the same thoughts as you originally. But I've seen two episodes of the UK show and am anxious for more.
The format does have a weakness or two -- I can imagine the game not being very much fun if the player takes an early offer from the bank. I can also imagine a problem if the following scenario were to occur:
One high-value briefcase/box remains and four very low ones. If the player rejects the bank's offer at this point, he opens three more briefcases/boxes. If one of those choices reveals the high-value amount, the last offer from the bank and the opening of the last few boxes would be very anti-climactic.
I think the show's success will be very dependent on the host. The host can play this game several ways: player-advocate, bank-advocate, etc. But if the host doesn't do a good job of building the excitement, the game will be pretty boring.
The first few episodes will be critical -- I trust that since they'll have five episodes to choose from, they'll pick ones to air first that show the game at its best.
I also think that there's a benefit to only showing this once a week. The UK version is currently running six days a week.
Curt