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Author Topic: More new GS games coming soon  (Read 455264 times)

Jeremy Nelson

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More new GS games coming soon
« Reply #1770 on: October 21, 2011, 10:16:34 PM »
On another note, Toys R Us has a board game called Zero, which looking at the rules, resembles Pointless quite a bit. The game is made by University Games and goes for $25.
Also at Target, which is where I got mine. It is Pointless if it were run through the University Games-o-tron. Which is to say they get the idea right, get a few things wrong and add a few geegaws that really have no place and the game plays fine without them. Recommended.
Is it just me, or do they make a lot of games where they force themselves Into creating a game board, which subsequently farks up the game/rules itself?
Fact To Make You Feel Old: Just about every contestant who appears in a Price is Right Teen Week episode from here on out has only known a world where Drew Carey has been the host.

TLEberle

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« Reply #1771 on: October 22, 2011, 03:34:48 AM »
Is it just me, or do they make a lot of games where they force themselves Into creating a game board, which subsequently farks up the game/rules itself?
Not just you. Beat the Experts had a terrific "Win Ben Stein's Money" premise, but the stupid dumb board just ruined the whole premise.
Travis L. Eberle

narzo

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« Reply #1772 on: October 25, 2011, 08:33:53 AM »
my issues with the "TPIR decades" game aren't with how the games are executed (I'm having fun) but with the programming.  Examples:  

Lost the car on "3 strikes", but was awarded its value to my total in the next animation.

Quit "in the bag" after the 4,000 level and was awarded $6,000 in the next animation.
« Last Edit: October 25, 2011, 08:34:12 AM by narzo »

clemon79

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More new GS games coming soon
« Reply #1773 on: October 25, 2011, 12:08:06 PM »
Lost the car on "3 strikes", but was awarded its value to my total in the next animation.

Quit "in the bag" after the 4,000 level and was awarded $6,000 in the next animation.
So it's actually adding these numbers to your score, or is it just representing like it is, but your score is still ultimately tallied properly?
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pacdude

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« Reply #1774 on: October 25, 2011, 12:44:38 PM »
Lost the car on "3 strikes", but was awarded its value to my total in the next animation.

Quit "in the bag" after the 4,000 level and was awarded $6,000 in the next animation.
So it's actually adding these numbers to your score, or is it just representing like it is, but your score is still ultimately tallied properly?

It's adding those numbers to my score, incorrectly tallying my score.

I'm not even sure why it's bothering to keep score. Nothing gets unlocked. I don't even see a "high score" board anywhere. I suppose that it should keep score, but it fails to care after the game is over. Even my crappy Plinko game has a high score board.

clemon79

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More new GS games coming soon
« Reply #1775 on: October 25, 2011, 12:54:05 PM »
It's adding those numbers to my score, incorrectly tallying my score.

I'm not even sure why it's bothering to keep score.
I'm not sure why it is either, if it can't even get it right.

With pretty much any other studio, this would be a showstopping bug.

Quote
Nothing gets unlocked. I don't even see a "high score" board anywhere. I suppose that it should keep score, but it fails to care after the game is over. Even my crappy Plinko game has a high score board.
Hell, my phone-app-that-isn't-even-a-game has a high-score board, and I manage to do the math right.

But, hey, they've got their niche and a loyal following of sheep so starved for GS video games that they'll even buy half-baked incomplete crap. And make no mistake, they know it.
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pacdude

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« Reply #1776 on: October 25, 2011, 12:59:11 PM »
It's adding those numbers to my score, incorrectly tallying my score.

I'm not even sure why it's bothering to keep score.
I'm not sure why it is either, if it can't even get it right.

With pretty much any other studio, this would be a showstopping bug.

Quote
Nothing gets unlocked. I don't even see a "high score" board anywhere. I suppose that it should keep score, but it fails to care after the game is over. Even my crappy Plinko game has a high score board.
Hell, my phone-app-that-isn't-even-a-game has a high-score board, and I manage to do the math right.

But, hey, they've got their niche and a loyal following of sheep so starved for GS video games that they'll even buy half-baked incomplete crap. And make no mistake, they know it.

If I knew how to acquire a license for one of these shows, I would be on Kickstarter SO HARD.

clemon79

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« Reply #1777 on: October 25, 2011, 01:18:25 PM »
If I knew how to acquire a license for one of these shows, I would be on Kickstarter SO HARD.
Well, since Fremantle acquired a controlling stake of Ludia last year, it won't be one of theirs.
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pacdude

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« Reply #1778 on: October 25, 2011, 01:23:59 PM »
If I knew how to acquire a license for one of these shows, I would be on Kickstarter SO HARD.
Well, since Fremantle acquired a controlling stake of Ludia last year, it won't be one of theirs.

I figured that. I've got my eyes on the Joker's Wild. I have the engine already. I just don't know who to ask, how to propose it, how much it'll cost, etc., etc.

dazztardly

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« Reply #1779 on: October 26, 2011, 12:53:10 AM »
If I knew how to acquire a license for one of these shows, I would be on Kickstarter SO HARD.
Well, since Fremantle acquired a controlling stake of Ludia last year, it won't be one of theirs.

I figured that. I've got my eyes on the Joker's Wild. I have the engine already. I just don't know who to ask, how to propose it, how much it'll cost, etc., etc.

If you want to attempt to get the licensing rights, it will cost a pretty penny. You could try to contact a producer at Sony Online Entertainment, and offer a treatment for the game.

LA the DJ

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« Reply #1780 on: October 27, 2011, 01:03:46 AM »

If you want to attempt to get the licensing rights, it will cost a pretty penny. You could try to contact a producer at Sony Online Entertainment, and offer a treatment for the game.

Does Sony even still own the rights? I only ask because the TTD game for iPhone last year appeared to be licensed through NBCUniversal. How does one find out who holds format rights?


Unrelated to the above, I'm surprised there's been no mention of Family Game Night 4: The Game Show coming soon to the big three consoles with Kinect and PSMove support. http://www.ea.com/family-game-night-4
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clemon79

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« Reply #1781 on: October 27, 2011, 01:56:57 AM »
Unrelated to the above, I'm surprised there's been no mention of Family Game Night 4: The Game Show coming soon to the big three consoles with Kinect and PSMove support. http://www.ea.com/family-game-night-4
Yeah, EA's a little busy right now with something else. :)
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LA the DJ

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« Reply #1782 on: October 27, 2011, 11:26:34 AM »
Yeah, EA's a little busy right now with something else. :)

This? http://www.ea.com/fantasy-safari-ios

Yeah, yeah, I know... The one billionth FPS of the year is on its way...
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weaklink75

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« Reply #1783 on: October 27, 2011, 03:56:21 PM »
Unrelated to the above, I'm surprised there's been no mention of Family Game Night 4: The Game Show coming soon to the big three consoles with Kinect and PSMove support. http://www.ea.com/family-game-night-4
Yeah, EA's a little busy right now with something else. :)


Yeah, hopefully working on a Wii or PC version of this...


http://www.ea.com/nfl-blitz

clemon79

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« Reply #1784 on: October 27, 2011, 04:19:40 PM »
Yeah, hopefully working on a Wii or PC version of this...

http://www.ea.com/nfl-blitz
I didn't know they'd bought that up, but it doesn't surprise me. Hmm.

That said, I was pretty let down by how they handled the reboot of NBA Jam, so it's gonna take something pretty spectacular to get me to take a flyer on them again.
Chris Lemon, King Fool, Director of Suck Consolidation
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