[quote name=\'CountdownRound\' post=\'175351\' date=\'Jan 17 2008, 09:20 PM\']
Fair enough; we seem to be pretty much on the same page now. I maintain that the average player of the DoND arcade game will approach the machine expecting it to be as "beatable" as the television show, then walk away sorely disappointed after clearing out the entire right column within the first two rounds of each of their games.[/quote]
This is actually a very good point, and easily tested: I'd be very interested in seeing the statistics (Like, real numbers, not "I get the feeling"s.) of a day's worth of games, and the results of, say, the first five or seven picks of each game. (I've never seen one in the wild; I have no idea how many cases get picked in the first two rounds.) Not the bank offers, just the cases picked. Because if the game is "fair", meaning that the dollar amounts are assigned to the cases before the game starts, as it is on TV, over a large number of trials that should average out such that every amount comes up pretty much evenly, right? If that's *not* the case, if indeed there is a discrepancy in favor of the high amounts coming out more often, then, yeah, I totally see your point.
I guess I always figured that the difficulty would be set on that to make the bank offers themselves tight or loose, or that the money tree could be jiggered, both of which I have absolutely no problem with. If the actual playing out of the cases is affected by operator settings, then, yeah, that absolutely constitutes rigging. (Or at LEAST, deceptive advertising.)