[quote name=\'mitchgroff\' post=\'201148\' date=\'Nov 6 2008, 09:02 PM\']
Because most folks on here are better at math than me, and because I'm curious...
What are the odds of a win on Spelling Bee in all scenarios, at the beginning of the game, after a contestant gives answers to all three prizes - with 5 cards, 4 cards, and 3 cards? Expected-win type discussions also welcome.
Now that the cards are worth $1K each, I'd love to see what the pure odds are, since a 5-card start means that you are putting up $5K in cash at a chance at a $15-20K car. As a contestant, I would find that to be a tough call each and every time.
This may have been discussed before, and if so, I apologize for the post...but I didn't see it in a search.
[/quote]
It's easier to figure out the probability of not winning, and then subtract that from 1 to get the probability of winning.
If memory serves, there are 11 C's, 11 A's, 6 R's, and two cards marked CAR that are automatic wins.
With five cards, you lose if you get:
C A R
-----
5 0 0
0 5 0
0 0 5
4 1 0
3 2 0
2 3 0
1 4 0
4 0 1
3 0 2
2 0 3
1 0 4
0 4 1
0 3 2
0 2 3
0 1 4
NOTE: since the number of C's and A's is equivalent, the probability of getting 4 C's and 1 R will be equivalent to the probability of getting 4 A's and one R, which will lower the number of calculations we actually have to do, since several of them can simply be multiplied by 2.
5 C's (or 5 A's):
11/30 * 10/29 * 9/28 * 8/27 * 7/26 = 11/3393 (This will be multiplied by 2.)
CCCCA (or AAAAC):
11/30 * 10/29 * 9/28 * 8/27 * 11/26 * 5 = 605/23751 (Again multiplied by 2)
Note: the multiplication by 5 is because the one A can be picked first, second, third, fourth, or fifth.
CCCAA (or AAACC)
11/30 * 10/29 * 9/28 * 11/27 * 10/26 * 10 = 3025/47502 (again multiplied by 2)
There are ten different ways to place the two A's
RRRRR:
6/30 * 5/29 * 4/28 * 3/27 * 2/26 = 1/23751
CCCCR (or AAAAR):
11/30 * 10/29 * 9/28 * 8/27 * 6/26 * 5 = 110/7917 (again multiplied by 2)
CCCRR (or AAARR):
11/30 * 10/29 * 9/28 * 6/27 * 5/26 * 10 = 275/15834 (again multiplied by 2)
CCRRR (or AARRR):
11/30 * 10/29 * 6/28 * 5/27 * 4/26 * 10 = 550/71253 (again multiplied by 2)
CRRRR (or ARRRR)
11/30 * 6/29 * 5/28 * 4/27 * 3/26 * 5 = 55/47502 (again multiplied by 2)
If you
Add 'Em Up, you get a probability of losing of ~0.2651, which means a winning probability of ~0.7349, or close to 3/4. (The actual fraction for the probability of losing is 37780/142506.)
The presence of the two CAR cards significantly increases the probability of winning, to the point that if you were running multiple simulations of the game and wanted to maximize your winnings, you'd always go for the car, even if you had only one card (assuming the car is more than $15K).
Of course, if you're a contestant, you only get one shot to play.
However, the producers need to look at an expected payout. If raising the amount each card is worth from $500 to $1000 induces more people to take the cash, then it probably saves them in their prize budget (depending on how much they're actually paying for the car, as opposed to barter/plugs).
If any of our math teacher posters wish to correct my math, knock yourselves out. Figuring out the odds for having only four or three cards is left as an exercise for the reader.