\"buying\" prizes was the crux of the show
Champions - especially champions on a multiple-win streak - are probably far more likely to buy stuff knowing that A) all they need to do is win and they\'re golden regardless of what their score ends up being, and B) they\'re already amassing practically risk-free cash and prizes each time they win
You effectively explained why I liked not having endgame shopping. For starters, it was an end segment or end decision rather than an end game. The few times I\'ve watched it, I want to speed past the prize descriptions (especially when a champ is on day 2, and we\'re hearing about the cruise hundreds of dollars away).
If I had my druthers, I\'d probably do the Winner\'s Board, but risking your winnings each day. Perhaps allow a champion two matches if they score $100 or more. But overall, I liked the idea that a win was a win no matter what the amount, because it encouraged players to buy more during the front game. I\'m with Chris in that I don\'t think most people even thought ahead anyway - those that did bought less, and thus, likely made less exciting games out of it.
-Jason