[quote name=\'Matt Ottinger\' date=\'Nov 5 2005, 12:42 PM\'][quote name=\'NicholasM79\' date=\'Nov 5 2005, 01:18 PM\']If I were to bring a show on the air, straddling would be the way to go.[/quote]
I think that would depend on the show. I mean hey,
Jeopardy! could theoretically straddle if making sure every clue got played every game was more important to them, but I think we'd all agree that wouldn't work as well.
Certain formats lend themselves to straddling more than others. What irks me are the shows that clearly OUGHT to straddle but don't. I was delighted to see HS make the change back to straddling. And as I've said many, MANY times, even blue-haired old ladies know that you don't play bingo against a clock. As good a GSN original as it is,
Lingo is flawed by focussing on the score when time runs out rather than the business of getting five in a row.
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This may sound odd, but, to me, the length of a match is almost too variable for Lingo to straddle well. Best two out of three could reasonably be over in 5 words if one team is both good and lucky, or feel interminable with two boneheaded teams with bad luck. I'll concede that a lot of shows, on a purely theoretical basis, had the same issue with game length -- With Hollywood Squares' straddling format, a full match could run as few as six questions and three five-square wins would be at least 27, but Lingo seems to have more variability in practice with how long the game takes.
Also, Bonus Lingo is one of the longer endgames out there. When you add together rules explanations, a prize plug, two minutes of guessing, and the drawing round, I figure it's got to be timed at at least three minutes, if not four. If a team wins a match with a little more than two minutes of actual show remaining, there's either a lot of slack time to fill, or a lot of editing to do. There is a third option, splitting the words from the drawing, but I don't think even GSN is that cruel.