[quote name=\'clemon79\' date=\'Feb 15 2006, 12:24 AM\'][quote name=\'rollercoaster87\' date=\'Feb 14 2006, 10:46 PM\']I think that Temptation/$otC would be better game if it was made like the Jeopardy! Remote system from a couple years ago, with a host's unit and 3 wireless buzzers.
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I would never trust infrared buzzers. How often do you have to point a remote and push the button a second time 'cuz the first push didn't take?
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[quote name=\'rollercoaster87\' date=\'Feb 15 2006, 02:51 AM\']For me, never, and I've had mine since it came out.
I'm mainly talking about the unit itself, rather than the buzzers. It holds all the questions, keeps score, and could run a speed round without having to worry about passing out play money and re-flipping sand timers in between questions.
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I'm pretty sure he wasn't referring to the Jeopardy Remote game.
As for keeping everything in one host's unit, I personally think that would take a lot of the fun out of the game. A big part of collecting game show board games, at least for me, is the visceral thrill of the various components, in using them to play the game, and in a lot of cases, just how well they're made.
And in case, you're not paying attention, which it seems to me you're not, the Crown-and-Andrews-produced Sale games have never contained play money. They rely on the game board to keep in-round score, and on the cards to track the player's loot totals. Quite practical, and rather elegant if I do say so myself...one of the reason I keep using them at the Game Show Congress.